Saint Ruth
Posts: 1070
Joined: 12/16/2009 Status: offline
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quote:
ORIGINAL: scsfan it's great to see sequel after desert war! I was hoping the UI design could use unit ID as the main display (or change the current display place of the strength and unit ID), that showing the regiment/ battalion ID on unit counter. I like the unit counter display method from old V4V tiles and the Command Ops tiles, which showing unit ID on unit counter. This really offer a new layer of immersion of game play, in real life, there will be mainly unit ID on the map. I used to really enjoy going through my OOB to check each unit and to learn the strength and weakness of my force in V4V games, it reinforce the feeling that, a unit counter it's not just a generic piece of "war chess" but representing a real combat unit with its own background and story, it gives a personal touch to wining a battle or losing a unit, eg, more satisfactory to see "my" recon battalion, 2nd Panzer Division (unit counter showing 2-2Pz) is spearheading the advance, or "my" battalions of 506th (I-506, II-506 and III-506) are holding the line! thanks for considering this point please, Which could make this game more fun! and thanks for your great work! Yes, I know what you mean. They do appear on the right hand pane, but I suppose the attack/def/move values are more important. But I agree, sometimes it's hard to see what's in what regiment when all the units have (say) 14 PzD on the counter. Anyway, thanks for the feedback! /Brian
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