AlbertN
Posts: 3693
Joined: 10/5/2010 From: Italy Status: offline
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@Jango: Thanks for the notion - I remember of that thread but in general all naval losses are extreme for Cargo Ships. Germans in the Baltic sea were not exactly endangered of sensible losses til late war and with Leningrad at least supplied adequately and Finns out of the war. And definitely in the Caspian Sea it would be easier to have no real wear and tear and shrink naval increments til the Germans can operate there. T72 - Ulterior Numbers Now ... technically one could just really regard the 'Manpower' there. All the rest can be fluff, especially if one is new. And I am not new but fail to grasp an amount of things. -- Focusing on the right portion first ... how many bold soldiers to be one has at hand is probably the most relevant number of the whole analysis and preliminary study here. If there is no manpower there, simply no replacements will come, no matter how many guns and tanks and rifles your factories can churn. Whilst not having a grand impact here, I am definitely aware that some numbers here are plenty wrong. Italian manpower production matching Hungary or Romania is ... fantasy. Now I admit I am unaware if one is inflated or another is deflated, but the population basis of Italy against Romania or Hungary simply suggests neat demographic differences. I assume Italy is undercut exactly as Italian army is under represented in National Morale and ... well their OOBs as well (But that is fine and fair, in WITE only 8th Army / ARMIR is relevant, the rest is TB Fluff. You can easily notice as the 8th Army OOB is extremely well detailed, including all artillery battallions that where in Russia, but somehow between Italy, Balkans and Afrika there are only 3 indipendent artillery battallions?). So ... yes ... sorry for the rant, this is something to evaluate for a War in Europe future game more than anything else (Where I'd really like production control or so.) The 'cake diagrams'... I am being told that I need 3348 resources to have things function? But somehow there is a cut on what I use. (I mean, sparing 400k resources does not seem bad ... but is there a tradeoff?) I've litterally no control there except the 'hold this resource hub on the map' truly! Then I've the Resource Store that ... going by math should increase each and every turn, not only I produce a tiny wee bit more than what I officially need... but my railyards function for free (I was not even aware that they had a cost to operate and anyhow 10k in front of thousands of thousands is negligible) and my Heavy Industry can undercut its necessity ... (Will check and post later if I am using it all!) It's just a process of exploration, some number crunching (which I will delight in today as I've quite some free time and the turn at operational level will be non existant, being all muddy everywhere!) The OIL situation is known. That is why I'd like to keep Maikop. Now I've to saw I'd rather have a system that gives the % (30% damage I net the 70% of the whole each turn, not the RNG of having 70% chance to gain 100% of the production or 30% to gain 0 of it -- AND / OR proper and real repairing. Maikop is still at 71% repairs right now (I may try to assign to the City more construction units but it may be a waste too) and I admit I do not remember to have seized it 29 turns ago ... maybe it's not 1% top BUT being something huge it requires a lot of repairers to ... repair it faster? I am not even sure how much oil it would net me... (Yes I could do ulterior exploration and mathing that out too!) Now you cannot see it as the image was too big but the Fuel Production of 173k is divided in 97k out of Fuel Refinery (So pratically a 2:1 ratio, 2k OIL = 1k FUEL) and 76k is out of Synthetic Fuel (4k Resources = 1k Fuel). That is clear - then I start to go mind boggle. Both Fuel and Supply have a voice ... Units. Does that mean IN UNITS? Or 'UNITS' to be distributed to combat units? Prolly a read on the manual could help here. I am to stop my deductions there as I am to end up providing non even educated guesses on the next bit. Noting down the study to do (more for science than else considering that is a part I cannot really affect but it can be important to know IF I must cling or not to resource hubs).
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< Message edited by AlbertN -- 12/24/2021 1:45:54 PM >
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