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.13 Update FLAK Again

 
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.13 Update FLAK Again - 1/7/2022 3:38:01 PM   
Stephan61

 

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So i updated to the .13 version via the Matrix Site.
Flew 1 Air Round on T5 GCNEE

Although I lost a lot more RECON planes, its the below mission that cause me more concern.

Ground Attack
HE-111
22000 ft
D2, D3

Lost 13 He-111's to 13 76.2 3-k AA Guns
From my knowledge and a quick look on Quartermaster & the WiTE2 Directory, the AA gun only has an effective ceiling of 10000 ft

I think this may be a further problem that needs looking at.






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RE: .13 Update FLAK Again - 1/7/2022 4:48:32 PM   
actrade

 

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https://www.matrixgames.com/forums/tm.asp?m=5122571

They are aware of it.

(in reply to Stephan61)
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RE: .13 Update FLAK Again - 1/7/2022 5:13:00 PM   
Stephan61

 

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quote:

ORIGINAL: actrade

https://www.matrixgames.com/forums/tm.asp?m=5122571

They are aware of it.


Release a NEW Official Version 13 today

https://www.matrixgames.com/forums/tm.asp?m=5125728

(in reply to actrade)
Post #: 3
RE: .13 Update FLAK Again - 1/7/2022 5:52:55 PM   
actrade

 

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That is just the official release of the .13 beta we've been using. It is the .13 beta that caused the issue and it will probably be at least a few days before a new beta fix is out.

(in reply to Stephan61)
Post #: 4
RE: .13 Update FLAK Again - 1/7/2022 6:06:06 PM   
Joel Billings


Posts: 32265
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From: Santa Rosa, CA
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Yes, we're working on this. Turns out a change made to the ground support part of flak combat was unexpectedly causing air phase flak losses to go up. We have fixed that and also brought flak losses down further. Air missions in the air phase are going to be especially painful until we get this fix out. We hope to get a version out to our testers this weekend, so maybe we will have something next week.

_____________________________

All understanding comes after the fact.
-- Soren Kierkegaard

(in reply to actrade)
Post #: 5
RE: .13 Update FLAK Again - 1/7/2022 7:25:11 PM   
actrade

 

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Thanks Joel...for the time being I'm going to wait for the fix.

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RE: .13 Update FLAK Again - 1/8/2022 2:17:39 PM   
rocketman71

 

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I have just started a main campaign and currently doing all the first turn preparations. Will the new patch work for that game or will I need to start a new one?

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RE: .13 Update FLAK Again - 1/8/2022 2:41:20 PM   
Stamb

 

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I had 0 problems with my GC while updating to a latest beta or official patches, so you should be fine

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RE: .13 Update FLAK Again - 1/8/2022 3:32:24 PM   
actrade

 

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Game works fine, but once you start your campaign, you are going to see higher than expected air losses right now. If I were you, I'd wait until the fix comes out, otherwise you're going to be missing a lot of planes later on in the campaign.

(in reply to Stamb)
Post #: 9
RE: .13 Update FLAK Again - 1/8/2022 4:34:09 PM   
rocketman71

 

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quote:

ORIGINAL: actrade

Game works fine, but once you start your campaign, you are going to see higher than expected air losses right now. If I were you, I'd wait until the fix comes out, otherwise you're going to be missing a lot of planes later on in the campaign.

That was what I wanted to know, that the new fixes will work once I start the campaign and that the planning I've done so far isn't "locked in" to the older version. I will plan the rest of turn one preparations and then start once the next patch is out.

(in reply to actrade)
Post #: 10
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