LGKMAS
Posts: 267
Joined: 4/25/2010 Status: offline
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Interesting Posts! Just as a BTW, my Excel skill set has vastly improved because of the game. Working out optimal loads and adding shipping times, modified by load limits, loading and unloading rates, and working on worst case scenarios! it doesn't take long before you realise that loading a large Cargo TF in a middle level port takes far too long to accomplish and you really need to look at the smaller ships for the smaller ports. There aren't that many higher level ports on the map that can unload large TFs. It was tempting in the early stages, and I admit one of my very early mistakes, to send a large 40+ ship Cargo TF carrying 240,000 tons from San Francisco to Luganville because it needed only a few escorts to give it a large ASW rating and it moved a hell of a lot of supplies up to the front, where it was badly needed.. However, once you get to Luganville and realise that you can only dock 84,000 tons once the port has been maximised, and it isn't early on, and more importantly, you can only unload 1200 tons / day per ship and it maxes out at 54500 per day, so at 40 ships in the TF, that is limited to 1362 per ship but you cannot unload more than 1200 tons per ship, that you realise even if all started to unload at once, it will still take 5 days per ship to unload and because you cannot dock, it is lighterage so it will take 10 days to unload, and then you have to look at dividing the TF so at least some can dock and so it goes on. Number crunching is a skill modern Military understand only too well. And this game makes sure you understand Logistics, rather than battles. Damn I like it!
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