homer82
Posts: 11
Joined: 12/2/2014 From: Alaska, USA Status: offline
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quote:
ORIGINAL: M60A3TTS quote:
ORIGINAL: carlkay58 homer82: One of the problems with playing around with MAX TOE is that the unit will actively degrade to that point by sending elements back to the replacement pools. I really don't know if this consumes rail capacity or not. But a unit at 50% is more likely to rout, shatter, etc. if placed under stress by enemy attacks. I personally rarely modify MAX TOE (I do not tend to micromanage) but under some situations I would - a quiet sector (such as AGN) perhaps lower MAX TOE to 80% to free up replacements for more active sectors. Any reduction beyond 80% would have to be done in the late war for me. It's a personal decision and I really don't know how much that would really help overall. Supply priority for units can vary also depending on whether this is an active sector or not. I typically keep infantry armies at 2 -> if the units do not need the supply they will not request it so no real problems there. I typically keep motorized units at supply priority of 4 during 41. I will reduce that to 3 when the weather starts to be bad but motorized MPs are very dependent on supply levels and that is too important to play with. Again this is my personal opinion. If you do lower supply priorities then you are also reducing the demand for supplies from the NSS and possibly reducing the flow of supplies to the front. My system has been to maximize (within reason) demand for supplies in the front line to try and maximize the flow to the east. These things are something that can be played with once the weather turns bad. I agree with you, When the heavy mud hits and your trucks start to feel the strain of distance from depots, and you know winter is around the corner, is this the army with 50% TOE that you want to go into a blizzard with? Sure, you can start to raise the TO&E then, but time is short and you need supplies to dig into your level 2 forts. Manpower reductions just makes that all the more difficult. I tried using some unit supply priority 1 in a game as some suggested and found it totally unworkable for me anyways. When blizzard hits, you want full strength divisions dug in at level 2 so fatigue is generally less, and so are your attritional manpower losses. Lower manpower losses mean lower replacement freight required that leaves more winter supplies for other purposes. Great points gents. What I take from your comments 1) any potential supply/reduced rail usage benefit gained by Max 50% TOE is likely offset by excess TOE going back west to the pool over the very same rail and 2) the strength reduction to forces come winter makes this a non-starter from the beginning. That said, this leaves adjusting supply levels as the tool of choice. So much to consider. Thanks for your insights!
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