jc4751
Posts: 40
Joined: 10/31/2008 Status: offline
|
quote:
ORIGINAL: Crossroads quote:
ORIGINAL: jc4751 Have you guys ever considered creating a new graphics layer for this? At some point, the ability to run older programs on Windows (without messing with a VM) is going to go away. There are a number of newer drawing libraries that are available for games. I also believe that the 2d/3d view is not true 3d rendering, but is simply flipping the tile and icon set from a top down to an isometric view, so it would be easy to adapt. I'm not sure what is accessible in terms of the actual game engine logic, but if you could either modify that layer to work with a newer game engine, or could port the game logic to another project, it would give this series a lot more legs down the road. (if it is running a new graphics layer, I'll slink away after apologizing) Yes, it's been on the plans for some time, needed to have first the Modern Wars game ("rules") engine completed, then added the Lua based CS Event Engine with some 800 function calls. So, logically, graphics engine's turn will come. No date on that yet though. Very cool, and glad to hear it. Computer wargaming is always a double-edged sword with the advanced of technology and changes to operating systems.
|