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Actions on Opponent's Turn

 
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Actions on Opponent's Turn - 1/21/2022 5:06:45 PM   
Primarchx


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I'll get messages that a given unit is under fire from a certain hex but the message is up for just a second or two. How can I go back and review this info when it's my turn? As it stands I know my forces were shot at but I don't know who or from where.
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RE: Actions on Opponent's Turn - 1/21/2022 5:18:59 PM   
Jason Petho


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Under options, you can have the dialog showing as Persistent, that would allow you to review the message before they disappear.

You wouldn't be able to see them after though.

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RE: Actions on Opponent's Turn - 1/21/2022 5:20:27 PM   
berto


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Try either of

  • Options > Reports > Delay > 1/2/3/4/5 [seconds delay, before auto-retiring]
  • Options > Reports > Persistent [where the report persists until you click on the 'x' to retire it]

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    RE: Actions on Opponent's Turn - 1/21/2022 5:23:47 PM   
    Jason Petho


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    You can find it here!




    Attachment (1)

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    RE: Actions on Opponent's Turn - 1/21/2022 5:27:19 PM   
    Primarchx


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    Got it, thanks! BTW, is there a way to get the current selected hex to be highlighted?

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    Post #: 5
    RE: Actions on Opponent's Turn - 1/21/2022 5:44:24 PM   
    Jason Petho


    Posts: 15009
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    From: Terrace, BC, Canada
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    Make sure this is unchecked




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    RE: Actions on Opponent's Turn - 1/21/2022 6:33:30 PM   
    carll11


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    my hotspot never blinks ...not an issue really , just fyi.

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    RE: Actions on Opponent's Turn - 1/21/2022 6:35:18 PM   
    carll11


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    my hotspot never blinks ...not an issue really , just fyi.

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    RE: Actions on Opponent's Turn - 1/21/2022 7:12:07 PM   
    berto


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    It only blinks in 2D, not 3D.

    Maybe I should change the menu item to read: Blink 2D Hot Spot

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    RE: Actions on Opponent's Turn - 1/21/2022 10:26:53 PM   
    carll11


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    quote:

    ORIGINAL: berto


    It only blinks in 2D, not 3D.

    Maybe I should change the menu item to read: Blink 2D Hot Spot


    Next time round yea, it would clear that up, thx!

    (in reply to berto)
    Post #: 10
    RE: Actions on Opponent's Turn - 1/21/2022 11:42:59 PM   
    berto


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    Done. Available in CSVN 1.01 (and beyond).

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    Post #: 11
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