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All Forums >> [Current Games From Matrix.] >> [World War II] >> War In The Pacific - Struggle Against Japan 1941 - 1945 >> Re: Page: [1]
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Re: - 9/16/2003 10:36:02 PM   
Tristanjohn


Posts: 3027
Joined: 5/1/2002
From: Daly City CA USA
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[QUOTE=caine]I agree with the idea of waypoints.The paths are great if you want to make big distances without worrying about threats, but if you want to avoid dangerous zones could be very ineffective.If we could select a series of consecutive waypoints you could (if you want to) specify exactly the route you want to follow and avoid a lot of undesired and unnecessary attacks. In fact, the paths would also be used between two waypoints, so the change should only be to allow specifying consecutive destination points.The final destination hex could be shown on the screen as it is now, but when selecting the destination on the map, you could pick consecutive waypoints until you finish your path.If something like that were possible it would increase the control of our ships without hampering playability, because you can use that or not.[/QUOTE] Extremely well stated. I might add a nicety: a mouse click to designate a rendezvous hex accessible by all friendly TFs. There needs to be no limit on how many hexes of a given route may be selected as waypoints: if an intended course requires a transit of 57 hexes or 116 hexes the player should be allowed to specify each and every one of those hexes for his TF.

(in reply to caine)
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