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RE: Status - 7/7/2021 2:22:44 PM   
AlvaroSousa


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Joined: 7/29/2013
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wow looks incredible. You should lower the alpha channel on the convoy hexagons.

_____________________________

Creator Kraken Studios
- WarPlan
- WarPlan Pacific

Designer Strategic Command
- Brute Force (mod) SC2
- Assault on Communism SC2
- Assault on Democracy SC2
- Map Image Importer SC3

(in reply to Uxbridge)
Post #: 31
RE: Status - 7/7/2021 9:26:22 PM   
Magpius


Posts: 1632
Joined: 9/21/2007
From: Melbourne, Australia
Status: offline
Shall do.

(in reply to AlvaroSousa)
Post #: 32
Sea Lanes - 7/8/2021 9:10:14 AM   
Magpius


Posts: 1632
Joined: 9/21/2007
From: Melbourne, Australia
Status: offline
White spots to dark blue.
Alpha darkened hexes...




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(in reply to Magpius)
Post #: 33
RE: Sea Lanes - 7/8/2021 9:15:18 AM   
Magpius


Posts: 1632
Joined: 9/21/2007
From: Melbourne, Australia
Status: offline
Logisitics.png File with above elements.

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Post #: 34
Drained the swamp - 7/8/2021 10:56:33 AM   
Magpius


Posts: 1632
Joined: 9/21/2007
From: Melbourne, Australia
Status: offline
Tweaked Ux's terrain file. Went from muddy swamp to more map-like.




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Post #: 35
RE: Drained the swamp - 7/8/2021 11:57:01 AM   
Rasputitsa


Posts: 2903
Joined: 6/30/2001
From: Bedfordshire UK
Status: offline
That looks much better and overall a very impressive map.

_____________________________

"In politics stupidity is not a handicap" - Napoleon

“A people which is able to say everything becomes able to do everything” - Napoleon

“Among those who dislike oppression are many who like to oppress" - Napoleon

(in reply to Magpius)
Post #: 36
RE: Drained the swamp - 7/9/2021 7:00:55 AM   
Magpius


Posts: 1632
Joined: 9/21/2007
From: Melbourne, Australia
Status: offline
Will post up terrain.png shortly.

(in reply to Rasputitsa)
Post #: 37
RE: Drained the swamp - 7/9/2021 11:34:12 AM   
Rasputitsa


Posts: 2903
Joined: 6/30/2001
From: Bedfordshire UK
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Looking forward to it, seems like a great board game 'look'.

_____________________________

"In politics stupidity is not a handicap" - Napoleon

“A people which is able to say everything becomes able to do everything” - Napoleon

“Among those who dislike oppression are many who like to oppress" - Napoleon

(in reply to Magpius)
Post #: 38
RE: Drained the swamp - 7/9/2021 4:49:38 PM   
PHalen


Posts: 128
Joined: 12/26/2016
From: Sweden
Status: offline
Sweet!
I believe you’re getting very close to as good as the WPP map can be modded.
At least without completely re-drawing terrain images etc.

Very well done indeed & thanks a LOT!

(in reply to Rasputitsa)
Post #: 39
RE: Drained the swamp - 7/9/2021 10:43:50 PM   
Magpius


Posts: 1632
Joined: 9/21/2007
From: Melbourne, Australia
Status: offline
Thanks PH.
I appreciate your counter work.
This mod has been quite a collaboration.

(in reply to PHalen)
Post #: 40
terrain.png - 7/10/2021 12:05:52 AM   
Magpius


Posts: 1632
Joined: 9/21/2007
From: Melbourne, Australia
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This is the terrain file with the swamp graphics.

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Post #: 41
RE: terrain.png - 7/10/2021 1:16:54 PM   
Rasputitsa


Posts: 2903
Joined: 6/30/2001
From: Bedfordshire UK
Status: offline
Thanks for the files, much appreciated.

I dropped the logistics convoy route hex back to only a dot, so as not to obscure the sea shades showing depth, to see what it would look like.

It is OK on moderate zoom, but not so easy to see on the full expanded map.






Attachment (1)

_____________________________

"In politics stupidity is not a handicap" - Napoleon

“A people which is able to say everything becomes able to do everything” - Napoleon

“Among those who dislike oppression are many who like to oppress" - Napoleon

(in reply to Magpius)
Post #: 42
RE: terrain.png - 7/10/2021 1:24:56 PM   
Rasputitsa


Posts: 2903
Joined: 6/30/2001
From: Bedfordshire UK
Status: offline
Also tried blending the new land tiles with the older Retro sea hexes and the convoy route hexes toned down a bit, which works well with the low contrast unit counters that I am using.

Thanks again for the great work.






Attachment (1)

_____________________________

"In politics stupidity is not a handicap" - Napoleon

“A people which is able to say everything becomes able to do everything” - Napoleon

“Among those who dislike oppression are many who like to oppress" - Napoleon

(in reply to Rasputitsa)
Post #: 43
Cheers. - 7/11/2021 1:09:06 AM   
Magpius


Posts: 1632
Joined: 9/21/2007
From: Melbourne, Australia
Status: offline
Thanks Rasp.,
You've been a long time supporter, and have always appreciated the feedback across a few games now.
Very cool that everyone is able to mix, match and tweak to come up with a style that suits them.

I've been thinking about why I went with such a light ocean graphic...
And perhaps it's because unlike European theatre, where the emphasis is on lighter map mods, the ocean is a secondary theatre of operations.
Whereas in a pacific context, much of this game is played on water.
(maybe overthinking it).

(also great to see Ash Barty win the big plate last night).

(in reply to Rasputitsa)
Post #: 44
RE: Cheers. - 1/7/2022 5:26:26 PM   
Monkie

 

Posts: 262
Joined: 6/12/2005
Status: offline
Thanks for this, I'm a little late to the party for WPP but just picked it up and really enjoying your mod as much as I enjoyed your old school WP Europe one.

One question, did you release your resource.png? I couldn't find it in the thread, so perhaps I missed it.

< Message edited by Monkie -- 1/12/2022 8:31:31 PM >

(in reply to Magpius)
Post #: 45
RE: Cheers. - 1/26/2022 8:30:58 AM   
Magpius


Posts: 1632
Joined: 9/21/2007
From: Melbourne, Australia
Status: offline
Apologies for late reply.
I thouht this mod had been dead and buried, never too sure how successful it is (never see it in an aar for example).
From memory I just ended up grabbing one of Uxbridge's I think.
I got tired of making city tiles and numbers... but some of the toaw 4 mods piqued my interest.
I'll dig up the file and see how far I got with it.
The resource.png can create big aesthetic change to the map, did you have a particular boardgame you wanted to match to? Happy to take a look.

(in reply to Monkie)
Post #: 46
RE: Cheers. - 1/26/2022 8:32:39 AM   
Magpius


Posts: 1632
Joined: 9/21/2007
From: Melbourne, Australia
Status: offline
Also thinking of tweaking a beach terrain by a subtle yellow hex outline, as the map mod relies on dialog box atm.

(in reply to Magpius)
Post #: 47
RE: Cheers. - 1/26/2022 9:51:34 AM   
Rasputitsa


Posts: 2903
Joined: 6/30/2001
From: Bedfordshire UK
Status: offline

quote:

ORIGINAL: Magpius

Apologies for late reply.
I thouht this mod had been dead and buried, never too sure how successful it is (never see it in an aar for example).
From memory I just ended up grabbing one of Uxbridge's I think.
I got tired of making city tiles and numbers... but some of the toaw 4 mods piqued my interest.
I'll dig up the file and see how far I got with it.
The resource.png can create big aesthetic change to the map, did you have a particular boardgame you wanted to match to? Happy to take a look.



Not dead for me, as your work is the 'go-to' map mod.

The board-game look is just perfect and I would like to post an AAR using this mod, when life allows.


_____________________________

"In politics stupidity is not a handicap" - Napoleon

“A people which is able to say everything becomes able to do everything” - Napoleon

“Among those who dislike oppression are many who like to oppress" - Napoleon

(in reply to Magpius)
Post #: 48
RE: Cheers. - 1/26/2022 10:10:51 AM   
Magpius


Posts: 1632
Joined: 9/21/2007
From: Melbourne, Australia
Status: offline
Thanks Rasp.
this is the updated weather.png
I've added drop shadow to help those of us with more mature eyeballs!




Attachment (1)

(in reply to Rasputitsa)
Post #: 49
RE: Cheers. - 1/26/2022 10:19:22 AM   
Rasputitsa


Posts: 2903
Joined: 6/30/2001
From: Bedfordshire UK
Status: offline
Thanks for the updates and yes, the eyeballs are sadly becoming more mature !

_____________________________

"In politics stupidity is not a handicap" - Napoleon

“A people which is able to say everything becomes able to do everything” - Napoleon

“Among those who dislike oppression are many who like to oppress" - Napoleon

(in reply to Magpius)
Post #: 50
RE: Cheers. - 1/26/2022 10:31:48 AM   
Magpius


Posts: 1632
Joined: 9/21/2007
From: Melbourne, Australia
Status: offline
example with drop shadowed weather, and tweaked Japanese and Imperial Chinese Units.
Also gives a hint of Uxbridge's resource file. Which sits nicely on the map.
(I also use his terrain file, but I tweaked the swamp to be more cartographic).




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(in reply to Rasputitsa)
Post #: 51
RE: Cheers. - 1/29/2022 9:27:14 AM   
Monkie

 

Posts: 262
Joined: 6/12/2005
Status: offline
No it's not dead, I've been playing the Chinese 1937 scenario with your map and it really makes me feel like I'm playing on a old school paper map with counters. I'm going back and forth between WP and WPP and no matter what I keep using your map, it is so clean and enjoyable. I need to try your counters mod, I'm kinda trying all of them and seeing what works best, too many great options, I can't decide.

As far as the resource.png, the one you made to match your map for the original WP looked great, I was curious if you could just make it work with WPP?

< Message edited by Monkie -- 1/29/2022 9:29:58 AM >

(in reply to Magpius)
Post #: 52
RE: Cheers. - 1/29/2022 9:22:03 PM   
Magpius


Posts: 1632
Joined: 9/21/2007
From: Melbourne, Australia
Status: offline
That's Mr. M.
I'll take a look at what I can resurrect.
School in Aus. is about to get back and I'm under the pump atm.

(in reply to Monkie)
Post #: 53
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