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RE: 6-Player Friendly PBEM Global War

 
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RE: 6-Player Friendly PBEM Global War - 1/31/2022 7:10:01 PM   
rkr1958


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Turn 20. Nov/Dec 1942. The Eastern Front. Allied #9. Black Sea.




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Ronnie

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Post #: 1381
RE: 6-Player Friendly PBEM Global War - 1/31/2022 7:13:26 PM   
rkr1958


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Turn 20. Nov/Dec 1942. The Eastern Front. Allied #9. Baltic Sea.




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Ronnie

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Post #: 1382
RE: 6-Player Friendly PBEM Global War - 1/31/2022 7:14:03 PM   
rkr1958


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Turn 20. Nov/Dec 1942. The Eastern Front. Axis #11. USSR 57,58.




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Ronnie

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Post #: 1383
RE: 6-Player Friendly PBEM Global War - 1/31/2022 7:14:41 PM   
rkr1958


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Turn 20. Nov/Dec 1942. The Eastern Front. Axis #11. Reorg.




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Ronnie

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Post #: 1384
RE: 6-Player Friendly PBEM Global War - 1/31/2022 7:15:13 PM   
rkr1958


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Turn 20. Nov/Dec 1942. The Eastern Front. Allied #12. Ground Strike x 2.




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Ronnie

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Post #: 1385
RE: 6-Player Friendly PBEM Global War - 1/31/2022 7:15:44 PM   
rkr1958


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Turn 20. Nov/Dec 1942. The Eastern Front. Allied #12. Rail x 3.




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Ronnie

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Post #: 1386
RE: 6-Player Friendly PBEM Global War - 1/31/2022 7:16:22 PM   
rkr1958


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Turn 20. Nov/Dec 1942. The Eastern Front. Allied #12. USSR 57,58.




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Ronnie

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Post #: 1387
RE: 6-Player Friendly PBEM Global War - 1/31/2022 7:17:47 PM   
rkr1958


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Turn 20. Nov/Dec 1942. The Eastern Front. EOT(fd). Eastern Europe.

EOT(fd) = end of turn, factory destruction phase.




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Ronnie

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Post #: 1388
RE: 6-Player Friendly PBEM Global War - 1/31/2022 7:19:25 PM   
rkr1958


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Turn 20. Nov/Dec 1942. The Eastern Front. EOT(fd). Crimea.

EOT(fd) = end of turn, factory destruction phase.

Note that the CP in Sevastopol couldn't get oil and wasn't reorg. The "trapped" German army behind the lines in the Crimea is preventing oil from getting into the area.




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Ronnie

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Post #: 1389
RE: 6-Player Friendly PBEM Global War - 1/31/2022 7:20:42 PM   
rkr1958


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Turn 20. Nov/Dec 1942. The Eastern Front. EOT(fd). The Arctic.

EOT(fd) = end of turn, factory destruction phase.




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Ronnie

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Post #: 1390
RE: 6-Player Friendly PBEM Global War - 1/31/2022 7:21:25 PM   
rkr1958


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Turn 20. Nov/Dec 1942. End of Turn. Partisans.

(1) 11 countries/areas check.
(2) 2 garrison checks triggered.
(3) Both pass (i.e., no new partisans spawned).




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< Message edited by rkr1958 -- 1/31/2022 7:22:57 PM >


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Ronnie

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Post #: 1391
RE: 6-Player Friendly PBEM Global War - 1/31/2022 7:23:31 PM   
rkr1958


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Turn 20. Nov/Dec 1942. End of Turn. The Butcher's Bill.




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Ronnie

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Post #: 1392
RE: 6-Player Friendly PBEM Global War - 1/31/2022 7:24:19 PM   
rkr1958


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Turn 20. Nov/Dec 1942. End of Turn. Euro-Axis Oil Crisis. 1/2.




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Ronnie

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Post #: 1393
RE: 6-Player Friendly PBEM Global War - 1/31/2022 7:24:43 PM   
rkr1958


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Turn 20. Nov/Dec 1942. End of Turn. Euro-Axis Oil Crisis. 2/2.




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Ronnie

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Post #: 1394
RE: 6-Player Friendly PBEM Global War - 1/31/2022 7:25:29 PM   
rkr1958


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Turn 20. Nov/Dec 1942. End of Turn. No Oil Crisis for Japan!




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Ronnie

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Post #: 1395
RE: 6-Player Friendly PBEM Global War - 1/31/2022 7:26:16 PM   
rkr1958


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Turn 20. Nov/Dec 1942. End of Turn. Japan has built out all of it's (current) force pool of land units.




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Ronnie

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Post #: 1396
RE: 6-Player Friendly PBEM Global War - 1/31/2022 7:26:58 PM   
rkr1958


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Turn 20. Nov/Dec 1942. End of Turn. War Logs.




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Ronnie

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Post #: 1397
RE: 6-Player Friendly PBEM Global War - 1/31/2022 7:27:29 PM   
rkr1958


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Turn 20. Nov/Dec 1942. End of Turn. Economics.




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Ronnie

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Post #: 1398
RE: 6-Player Friendly PBEM Global War - 1/31/2022 7:28:24 PM   
rkr1958


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Turn 20. Nov/Dec 1942. End of Turn. Build Spiral.




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Ronnie

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Post #: 1399
RE: 6-Player Friendly PBEM Global War - 1/31/2022 7:29:56 PM   
rkr1958


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Turn 20. Nov/Dec 1942. End of Turn. Global Map. Control.




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Ronnie

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Post #: 1400
RE: 6-Player Friendly PBEM Global War - 1/31/2022 7:30:20 PM   
rkr1958


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Turn 20. Nov/Dec 1942. End of Turn. Global Map. Units.




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Ronnie

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Post #: 1401
RE: 6-Player Friendly PBEM Global War - 1/31/2022 7:30:44 PM   
rkr1958


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Turn 20. Nov/Dec 1942. End of Turn. Global Map. Active Axis.




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Ronnie

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Post #: 1402
RE: 6-Player Friendly PBEM Global War - 1/31/2022 7:31:08 PM   
rkr1958


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Turn 20. Nov/Dec 1942. End of Turn. Global Map. Active Allied.




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Ronnie

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Post #: 1403
RE: 6-Player Friendly PBEM Global War - 1/31/2022 7:32:07 PM   
rkr1958


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Turn 20. Nov/Dec 1942. End of Turn. Victory Totals.




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Ronnie

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Post #: 1404
RE: 6-Player Friendly PBEM Global War - 1/31/2022 7:34:44 PM   
rkr1958


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Turn 20. Nov/Dec 1942. In-Turn MWiF Version Toggles. 1/4.





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< Message edited by rkr1958 -- 1/31/2022 7:35:10 PM >


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Ronnie

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Post #: 1405
RE: 6-Player Friendly PBEM Global War - 1/31/2022 7:36:10 PM   
rkr1958


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Turn 20. Nov/Dec 1942. In-Turn MWiF Version Toggles. 2/4.

Weather changed caused a confirmed, repeatable and game stopping crash. Bug report was posted.




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Ronnie

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Post #: 1406
RE: 6-Player Friendly PBEM Global War - 1/31/2022 7:37:21 PM   
rkr1958


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Turn 20. Nov/Dec 1942. In-Turn MWiF Version Toggles. 3/4.

To continue, we all retro-graded to version 3.2.0 (axis #3).




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Ronnie

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Post #: 1407
RE: 6-Player Friendly PBEM Global War - 1/31/2022 7:38:30 PM   
rkr1958


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Turn 20. Nov/Dec 1942. In-Turn MWiF Version Toggles. 4/4.

Because of the weather change, for better I think, we all toggled back to the latest 4.4.1 (debug) (allied #11).




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Ronnie

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Post #: 1408
RE: 6-Player Friendly PBEM Global War - 1/31/2022 7:54:55 PM   
rkr1958


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As your humble war correspondent as well as the USA/China player I would like to apologize for any and all grammatical and spelling mistakes past and future. The time I should be taking to double/triple check all that I'm using to play the game, capture the game details or post the AAR. Honestly, double/tripe checking is just plain boring and I rather/am using that time to do other things I like more.

Though it took us a month to complete each of the last two turns, the commentary captured in the war logs is "near real time" and is reflective of the messaging traffic and attitudes/feelings inferred from our team at those moments.

Also, at the current rate of 1 turn per month that means at best we're looking at another 16 months to finish this game (assuming we go the full 36 turns). Given that we started back in May 2021 (8 months ago), that's a total of 24 months, or 2 years to complete. Of course, this is only a coarse estimate but 2 years is quite a commitment. You could get a junior college, associate degree, in that amount time.

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Ronnie

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Post #: 1409
RE: 6-Player Friendly PBEM Global War - 1/31/2022 9:02:44 PM   
Courtenay


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I hope the game continues till an obvious decision. Japan is doing OK. Conquering China is great; losing the Pacific ports isn't. The EuroAxis looks to me like they are in trouble. Right now they are holding OK, but the Allied position is one that would be normal in the middle of 1943, not the beginning. And the fact that the Axis could not flip any air or naval units is not great for next turn. Anyway, onward!

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I thought I knew how to play this game....

(in reply to rkr1958)
Post #: 1410
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