loki100
Posts: 10920
Joined: 10/20/2012 From: Utlima Thule Status: offline
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T117 – 12 September 1943 Picked up another Theatre VP this turn. Starting to run out the clock on Smolensk (worth a max time bonus of 4 now), so that gives me a bit of freedom on that sector. Overall tempo slowed a little, no attacks north of Smolensk and relatively limited elsewhere. No sign of bad weather yet. Air war, swapped the city target to Orel, if this has any payback its not immediate but adds to the problems I strongly suspect are facing the Soviets as their advance picks up tempo – as it has to. Well could have done the job with one raid on that evidence. In the end, action (for me) that turn was limited, did the usual poke behind the lines at Kursk with a fast brigade (most of my mobile units have 45+ MP) but decided on no more than trashing an already weakened Tank Corps. I could do with letting my units have a rest (they are a very finite resource) and sort of suspicious that the opportunity for another raid was there. Since I have done it twice, I suspect being presented with exactly the same gap a third time is more a trap than an opportunity. Losses down on recent turns, ideally don't want to see close to 1-1 so re-organised the front lines to reduce my exposure. So by my recokoning, probably 4 more turns till the Autumn rains. I'll discuss the specific issues of the 1943-44 mild winter in a later post as it has some bearing. As an overview (the red lines are the front lines at the start of June), as in the reports, the northern part of the front has mostly been static. I've pulled back here and there to shorten the front or if the Soviets managed to open up a gap. I can't strike back so anything lost stays lost and I have quite a commitment here – which of course has implications elsewhere. I've recently lost Bryansk and the surrounding regions but given I lost Kursk and Stalino in the late spring, I'm actually surprised how little I've lost here. I know I put a lot of effort into screening the Dnepr bend but generally that has paid off far better than I'd expected. My redeployments here are partly with an eye to the E-W rail links. As is clear (and to be expected) the Soviets are fine for resources at the moment – they must have a full rail net and I never captured places like Rostov or Voronezh. So this phase its not so much about what they can repair but what they have that can be repaired. This is particularly relevant along the Desna and then west towards Gomel – one reason why I am hanging onto Sumy and Poltava. In VP turns, as I suspected the short term is about the time bonus for Dnepropetrovsk and Zaporoshye. In relative terms I gained +8 on their capture so at the least I'd like to trade off no more than that. To achieve that I need to hold Zaporozhye till at least T120 or Dnepropetrovsk to 122. T120 also coincides with the likely arrival of bad weather. So if I manage to cling on to there, I may well pick up a net gain on the exchange. While doing a bit of a catch up, maybe interesting to look at the state of my rifle divisions – this is for German units only and excludes the LW formations. Some rough and ready statistics. The median (ie the easiest to calculate) morale and experience is 70 (so above the NM), the median %TOE is 83% (which reflects how relatively quiet half the front has been), cv of 15, cpp of 96 (ditto really). Excluding elite units the highest morale is 81, experience 79 and TOE% is 97. Flipping that around, lowest morale is 54 and experience of 45, by the look of it that unit has been heavily engaged and had a major refit. Good its going to Italy soon – but its a warning of what is to come. Some other aspects are a bit easier to describe. This is (again) just German infantry divisions (not LW) so I have 138 with an average manpower of 14,000 men and 149 guns. Their notional TOE calls for 177 guns, so at the moment not bad (but going to get worse as I take more heavy losses). They notionally need 336 rifle squads each (so a total of 46,368) and in the divisions I have just under 38,000 (plus 1300 damaged) – so my front line combat strength comes out around 82%. Globally I'm missing around 100,000 men from the rifle squads (remember they are in almost every TOE I have) which clearly I am never going to make up. So, I think that gives some idea. At the moment, on average my infantry is a decent defensive tool, it can only attack when exceptionally well led, hitting something weak or in support of the Panzers (even then it takes heavy losses). Pity its going to get worse.
< Message edited by loki100 -- 2/1/2022 10:40:19 AM >
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