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1.05 Small fleet "bug"

 
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All Forums >> [New Releases from Matrix Games] >> Warplan Pacific >> Warplan Pacific: Tech Support Forum >> 1.05 Small fleet "bug" Page: [1]
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1.05 Small fleet "bug" - 2/5/2022 2:52:26 AM   
eskuche

 

Posts: 1094
Joined: 3/27/2018
From: OH, USA
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You can still move a 20 stack from port to port, and this move can trigger naval interdiction, which leads to the age old 1.04 tactic of shopping for freebies with a full stack. This is even worse since your stacks can be only 6. In effect, any offensive is punished with this shuffle.
Easy fix is just to make the maximum combat ships moveable at once be 6.

< Message edited by eskuche -- 2/5/2022 2:54:50 AM >
Post #: 1
RE: 1.05 Small fleet "bug" - 2/5/2022 5:13:34 PM   
AlvaroSousa


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Joined: 7/29/2013
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You have to show how you did this.

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Creator Kraken Studios
- WarPlan
- WarPlan Pacific

Designer Strategic Command
- Brute Force (mod) SC2
- Assault on Communism SC2
- Assault on Democracy SC2
- Map Image Importer SC3

(in reply to eskuche)
Post #: 2
RE: 1.05 Small fleet "bug" - 2/5/2022 5:48:48 PM   
eskuche

 

Posts: 1094
Joined: 3/27/2018
From: OH, USA
Status: offline
In-game example: Allies attack a lightly defended Rabaul with 4 carriers and 2 destroyers, leaving them on fleet mode. Japan moves a fleet of 20 ships from Truk into the harbor (allowed because it is a port-to-port move) within the 5 range of interdiction. Interdiction is triggered, 6 vs 20 ships.

Another bug is that port-to-port transfer is allowed with 0 oil.

(in reply to AlvaroSousa)
Post #: 3
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