Matrix Games Forums

Forums  Register  Login  Photo Gallery  Member List  Search  Calendars  FAQ 

My Profile  Inbox  Address Book  My Subscription  My Forums  Log Out

Thoughts on BTR 1.06.52

 
View related threads: (in this forum | in all forums)

Logged in as: Guest
Users viewing this topic: none
  Printable Version
All Forums >> [New Releases from Matrix Games] >> Gary Grigsby's Eagle Day to Bombing the Reich >> Thoughts on BTR 1.06.52 Page: [1]
Login
Message << Older Topic   Newer Topic >>
Thoughts on BTR 1.06.52 - 2/8/2022 2:01:12 PM   
Orm


Posts: 22154
Joined: 5/3/2008
From: Sweden
Status: offline
Started a new BTR long campaign with this version.

6 turns in the Allied forces had bombed non-existing air bases twice.

_____________________________

Have a bit more patience with newbies. Of course some of them act dumb -- they're often students, for heaven's sake. - Terry Pratchett
Post #: 1
RE: Thoughts on BTR 1.06.52 - 2/8/2022 2:06:31 PM   
Orm


Posts: 22154
Joined: 5/3/2008
From: Sweden
Status: offline
Moonlight seems to help the bombers to much. This night the entire night raid flew in 14% moonlight. The fighters I send up had abysmal effect. So after a while I started counting how many times the bombers detected my fighters, and so on.

After I begun counting I got:
32 bombers detect fighter and takes evasive action.
3 fighter detect bomber.
1 fighter attack bomber. (bomber destroyed)

I also got a couple of Allied fighters getting radar detection, and a couple of visual spottings. No attacks though.

The entire bomber raid lost two bombers. One of them when they landed...



< Message edited by Orm -- 2/8/2022 2:10:43 PM >


_____________________________

Have a bit more patience with newbies. Of course some of them act dumb -- they're often students, for heaven's sake. - Terry Pratchett

(in reply to Orm)
Post #: 2
RE: Thoughts on BTR 1.06.52 - 2/9/2022 12:13:01 AM   
simovitch


Posts: 5488
Joined: 2/14/2006
Status: offline

quote:

ORIGINAL: Orm

Started a new BTR long campaign with this version.

6 turns in the Allied forces had bombed non-existing air bases twice.

Hi Orm, just to be clear, this is the Allied AI selecting the ghost bases?

_____________________________

simovitch


(in reply to Orm)
Post #: 3
RE: Thoughts on BTR 1.06.52 - 2/9/2022 8:03:52 AM   
StoneAge

 

Posts: 1303
Joined: 2/16/2009
From: Melbourne, Australia
Status: offline
I have a small issue: When setting a bombing raid using "fighter Attack:on" only FB show up in the fighter list. I do have a save file if you want it

(in reply to simovitch)
Post #: 4
RE: Thoughts on BTR 1.06.52 - 2/9/2022 12:14:35 PM   
simovitch


Posts: 5488
Joined: 2/14/2006
Status: offline

quote:

ORIGINAL: StoneAge

I have a small issue: When setting a bombing raid using "fighter Attack:on" only FB show up in the fighter list. I do have a save file if you want it

It may be that the range to target is beyond any attack fighter range so none are listed. Try another closer target or change your formup airbase and see if that helps.

_____________________________

simovitch


(in reply to StoneAge)
Post #: 5
RE: Thoughts on BTR 1.06.52 - 2/9/2022 3:18:25 PM   
Orm


Posts: 22154
Joined: 5/3/2008
From: Sweden
Status: offline
quote:

ORIGINAL: simovitch


quote:

ORIGINAL: Orm

Started a new BTR long campaign with this version.

6 turns in the Allied forces had bombed non-existing air bases twice.

Hi Orm, just to be clear, this is the Allied AI selecting the ghost bases?

Yes. I am playing vs the Allied AI.

A went back in my save list to find a save where such a base where listed as a target. See picture. Here the Allies bombed Castel Volturno #2. And such an airfield I failed to find as an Axis base.

PS. Any chance that the powers is charge can increase the file size that can be uploaded to this sub-forum? 200kB is really small.




Attachment (1)

< Message edited by Orm -- 2/9/2022 3:20:38 PM >


_____________________________

Have a bit more patience with newbies. Of course some of them act dumb -- they're often students, for heaven's sake. - Terry Pratchett

(in reply to simovitch)
Post #: 6
RE: Thoughts on BTR 1.06.52 - 2/9/2022 4:21:18 PM   
Orm


Posts: 22154
Joined: 5/3/2008
From: Sweden
Status: offline
Just had the Allied AI bomb 'road junction' in Italy. Feels like a bug.




Attachment (1)

_____________________________

Have a bit more patience with newbies. Of course some of them act dumb -- they're often students, for heaven's sake. - Terry Pratchett

(in reply to Orm)
Post #: 7
RE: Thoughts on BTR 1.06.52 - 2/9/2022 4:37:47 PM   
warshipbuilder


Posts: 1960
Joined: 2/23/2013
From: C-eh-n-eh-d-eh
Status: offline
quote:

Just had the Allied AI bomb 'road junction' in Italy. Feels like a bug.


Nope, not a bug. It is a target of opportunity. It doesn't happen very often, but it is real.

_____________________________

warshipbuilder

Any ship can be a minesweeper, once.
ED/BTR Ressurection Project
https://www.bombercommandmuseumarchives.ca/

(in reply to Orm)
Post #: 8
RE: Thoughts on BTR 1.06.52 - 2/9/2022 4:40:54 PM   
Orm


Posts: 22154
Joined: 5/3/2008
From: Sweden
Status: offline

quote:

ORIGINAL: warshipbuilder

quote:

Just had the Allied AI bomb 'road junction' in Italy. Feels like a bug.


Nope, not a bug. It is a target of opportunity. It doesn't happen very often, but it is real.

Ok.

Didn't say target of opportunity though.

Just had a bunch of B-17s bomb a target of opportunity that I found funny. My heavy AA-train.

_____________________________

Have a bit more patience with newbies. Of course some of them act dumb -- they're often students, for heaven's sake. - Terry Pratchett

(in reply to warshipbuilder)
Post #: 9
RE: Thoughts on BTR 1.06.52 - 2/10/2022 2:37:56 PM   
simovitch


Posts: 5488
Joined: 2/14/2006
Status: offline

quote:

ORIGINAL: warshipbuilder

quote:

Just had the Allied AI bomb 'road junction' in Italy. Feels like a bug.


Nope, not a bug. It is a target of opportunity. It doesn't happen very often, but it is real.

No, I don't think these RJ's should not be targeted even for opportunity targets. I think I fixed the ghost AF targeting bug, I'll look into this one.

_____________________________

simovitch


(in reply to warshipbuilder)
Post #: 10
RE: Thoughts on BTR 1.06.52 - 2/15/2022 7:57:00 PM   
Orm


Posts: 22154
Joined: 5/3/2008
From: Sweden
Status: offline
Had a British bomber during a night raid doing what suspiciously looked like the 'turn-back bug'. Took a picture, but should have zoomed in so it showed more clearly. Flew back towards Germany for quite some time before it turned back towards England again.




Attachment (1)

_____________________________

Have a bit more patience with newbies. Of course some of them act dumb -- they're often students, for heaven's sake. - Terry Pratchett

(in reply to simovitch)
Post #: 11
RE: Thoughts on BTR 1.06.52 - 2/15/2022 7:59:29 PM   
Orm


Posts: 22154
Joined: 5/3/2008
From: Sweden
Status: offline
A bit annoying that the file size here is 200 kB, but in the sub-forums the file size is 2000 kB.

Suppose it is to teach me where to post, and where not to post.

_____________________________

Have a bit more patience with newbies. Of course some of them act dumb -- they're often students, for heaven's sake. - Terry Pratchett

(in reply to Orm)
Post #: 12
RE: Thoughts on BTR 1.06.52 - 2/15/2022 8:08:46 PM   
Orm


Posts: 22154
Joined: 5/3/2008
From: Sweden
Status: offline
Question: When the moon is up, and is listed with a number. Shouldn't that number correspond with how light it is (Since the moon is up)?

In the picture below the moon rose at 3 AM, and it is 26 minutes past 3. The moon strength is shown as 06. Yet it is pitch black (0% light).





Attachment (1)

< Message edited by Orm -- 2/15/2022 8:09:27 PM >


_____________________________

Have a bit more patience with newbies. Of course some of them act dumb -- they're often students, for heaven's sake. - Terry Pratchett

(in reply to Orm)
Post #: 13
Page:   [1]
All Forums >> [New Releases from Matrix Games] >> Gary Grigsby's Eagle Day to Bombing the Reich >> Thoughts on BTR 1.06.52 Page: [1]
Jump to:





New Messages No New Messages
Hot Topic w/ New Messages Hot Topic w/o New Messages
Locked w/ New Messages Locked w/o New Messages
 Post New Thread
 Reply to Message
 Post New Poll
 Submit Vote
 Delete My Own Post
 Delete My Own Thread
 Rate Posts


Forum Software © ASPPlayground.NET Advanced Edition 2.4.5 ANSI

1.157