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Partisans - 2/13/2022 8:41:53 PM   
generalfdog

 

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Joined: 12/18/2020
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If I understand the rules correctly partisan units can't appear anywhere within 5 hexes of a unit but with the different scales between wpe and wpp shouldn't that be more like 2 or 3 hexes in wpp? if you play China 37 scenario partisans are a huge problem but in the regular game they rarely appear?
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RE: Partisans - 2/14/2022 12:56:16 AM   
AlvaroSousa


Posts: 9927
Joined: 7/29/2013
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You are correct. But not changing it. Requires some special coding. Remind me later when the scenario is better flushed out.

_____________________________

Creator Kraken Studios
- WarPlan
- WarPlan Pacific

Designer Strategic Command
- Brute Force (mod) SC2
- Assault on Communism SC2
- Assault on Democracy SC2
- Map Image Importer SC3

(in reply to generalfdog)
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RE: Partisans - 2/14/2022 3:15:11 AM   
GiveWarAchance

 

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I had railroad breakdowns very frequently in China 37 despite how I put divisions at regular intervals all over the Chinese region that could move about to affected areas while still keeping the general network secured but still many breakdowns. I couldn't get supply most turns to over half of my units in China cause of rail breaks mostly I think.

(in reply to AlvaroSousa)
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RE: Partisans - 2/14/2022 3:58:20 PM   
AlvaroSousa


Posts: 9927
Joined: 7/29/2013
Status: offline
I can see why. Let me look at the rail system and run some tests.

_____________________________

Creator Kraken Studios
- WarPlan
- WarPlan Pacific

Designer Strategic Command
- Brute Force (mod) SC2
- Assault on Communism SC2
- Assault on Democracy SC2
- Map Image Importer SC3

(in reply to GiveWarAchance)
Post #: 4
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