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[Fixed] Alarm Loiter is bugged?

 
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[Fixed] Alarm Loiter is bugged? - 4/25/2020 10:58:34 AM   
tiag

 

Posts: 91
Joined: 6/21/2018
Status: offline
Hey guys,

After firing the ALARM MK1 in BOL mode, it stays forever hanging in loiter mode. Is that bug known? I am running CMO 1.01 Build 1143.1.

Best regards


< Message edited by tiag -- 2/18/2022 2:11:28 PM >
Post #: 1
RE: Alarm Loiter is bugged? - 4/25/2020 11:33:35 AM   
RockPaperScissors


Posts: 27
Joined: 10/2/2016
Status: offline
Hi,

I actually had a similar thing with MALD-J's ... when they reached their final navpoint, speed dropped to '0' and height slowly decreased (as if on a parachute). Will share a save, next time I see it.

KR, RPS

(in reply to tiag)
Post #: 2
RE: Alarm Loiter is bugged? - 4/25/2020 8:25:08 PM   
tiag

 

Posts: 91
Joined: 6/21/2018
Status: offline
The height on the ALARM does not change...it keeps floating there forever at different altitudes each time I tried to reproduce.

(in reply to RockPaperScissors)
Post #: 3
RE: Alarm Loiter is bugged? - 4/25/2020 9:56:40 PM   
michaelm75au


Posts: 13500
Joined: 5/5/2001
From: Melbourne, Australia
Status: offline
Is there a save to show this?

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Michael

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Post #: 4
RE: Alarm Loiter is bugged? - 4/26/2020 8:54:50 AM   
tiag

 

Posts: 91
Joined: 6/21/2018
Status: offline
Here are two files:

Loiter Bug Repro Case contains the scenario at the beginning, i.e. with a Tornado before firing an ALARM
Loiter Bug Repro Case 2 is the same scenario after the ALARM has been shot and is loitering forever.

I could reproduce this bug only for the ALARMs Blk 1 and 2. Other weapons (TALDs, ITALDs, MALDs, etc) with the same loiter flag in the DB do not show this bug. Hope this helps you to narrow down the source of it.

Thank you, Michael!

(in reply to michaelm75au)
Post #: 5
RE: Alarm Loiter is bugged? - 4/26/2020 11:28:48 PM   
Rory Noonan

 

Posts: 2816
Joined: 12/18/2014
From: Brooklyn, NY
Status: offline
Logged for investigation.

0013862

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Post #: 6
[Fixed] Alarm Loiter is bugged? - 10/17/2020 5:59:57 PM   
SteveMcClaire

 

Posts: 4472
Joined: 11/19/2007
Status: offline
This is fixed for the next update.

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Post #: 7
RE: [Fixed] Alarm Loiter is bugged? - 2/14/2022 1:32:15 PM   
tiag

 

Posts: 91
Joined: 6/21/2018
Status: offline
FYI, Alarm bug there again. This time different, it reaches 30ft and flies supersonic forever. No parachute hanging.
Will report on GitHub, with save file. I guess this is the way now, correct?

(in reply to SteveMcClaire)
Post #: 8
RE: [Fixed] Alarm Loiter is bugged? - 2/14/2022 1:35:33 PM   
Dimitris

 

Posts: 13282
Joined: 7/31/2005
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No, the Github tracker is only for DB requests (at least for now).

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Post #: 9
RE: [Fixed] Alarm Loiter is bugged? - 2/18/2022 2:10:31 PM   
tiag

 

Posts: 91
Joined: 6/21/2018
Status: offline
It seems that the bug returned....this time in a different way.

Description:
- ALARM Block 1 and 2 are not hanging on the parachute. They never loiter. Just chrashed directly on the ground.
- Tried different situations like BOL shots as well as turning off enemy radar manually but without any success.

File: https://drive.google.com/file/d/1ulXHccomMpsAaOHRPXY5q2WSm4ziOlFs/view?usp=sharing
Video: https://youtu.be/g1W5Nu9Iur4
Version: 1.04 Build 1147.34

(in reply to Dimitris)
Post #: 10
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