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1.24 Why am I able to attack and damage subs with upgraded BBs and BCs?

 
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1.24 Why am I able to attack and damage subs with upgra... - 2/18/2022 6:13:21 PM   
OxfordGuy3


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I was just checking something in hotseat mode and it seems I can attack subs with unupgraded BBs and BCs and cause damage, even though they have 0 sub attack - how is this possible?

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RE: 1.24 Why am I able to attack and damage subs with u... - 2/18/2022 6:46:33 PM   
Taxman66


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Cruisers (including Battle Cruisers) can attack subs, the BB should not be able to.

Looking at the picture, it appears to be a poor attack and would (predicted) do damage to the BC, but not the Sub.

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RE: 1.24 Why am I able to attack and damage subs with u... - 2/18/2022 7:08:08 PM   
OxfordGuy3


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Weird, I was pretty sure one of the BC or BB actually damaged the sub. If a cruiser attacks a sub (even at 0 sub attack), does it cause the sub to lose supply? The BB was able to attack the sub, and made it dive. I'm not 100% sure if it damaged it or caused it to loose supply, though.


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RE: 1.24 Why am I able to attack and damage subs with u... - 2/18/2022 8:44:02 PM   
BillRunacre

 

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It is possible due to the dice roll, that might increase or decrease both side's losses from the predicted by 1.

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RE: 1.24 Why am I able to attack and damage subs with u... - 2/18/2022 8:57:56 PM   
kirk23


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Standard in all Strategic Command combat odds die roll + or - 1




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RE: 1.24 Why am I able to attack and damage subs with u... - 2/18/2022 10:29:50 PM   
Bavre


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quote:

ORIGINAL: OxfordGuy3

Weird, I was pretty sure one of the BC or BB actually damaged the sub. If a cruiser attacks a sub (even at 0 sub attack), does it cause the sub to lose supply? The BB was able to attack the sub, and made it dive. I'm not 100% sure if it damaged it or caused it to loose supply, though.




Every fight no matter the result reduces supply by one, however damage to a BB for -1 supply on a sub seems a very bad deal. Also a diving sub does not use up supply.

quote:

ORIGINAL: BillRunacre
It is possible due to the dice roll, that might increase or decrease both side's losses from the predicted by 1

Does damage variation also apply if the corresponding stat (including possible upgrades) is 0? Because my fighter attacks on ground units with def 0 vs fighter always have produced reliable 0:0 results. Since this is 100% risk free fighter training I must have done literally hundreds of those as my fighters usually swarm things like garrisons like flies a pile of ...
In contrast a 0 def or attack due to low readiness (but with base stat >0) does seem to get damage variation.

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RE: 1.24 Why am I able to attack and damage subs with u... - 2/19/2022 2:15:41 PM   
BillRunacre

 

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quote:

ORIGINAL: Bavre

Does damage variation also apply if the corresponding stat (including possible upgrades) is 0? Because my fighter attacks on ground units with def 0 vs fighter always have produced reliable 0:0 results. Since this is 100% risk free fighter training I must have done literally hundreds of those as my fighters usually swarm things like garrisons like flies a pile of ...
In contrast a 0 def or attack due to low readiness (but with base stat >0) does seem to get damage variation.


Your experience is correct, as if a unit has a zero defence value against an air attack then the dice roll doesn't adjust the losses.

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RE: 1.24 Why am I able to attack and damage subs with u... - 2/19/2022 9:59:06 PM   
Bavre


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Ah I see, so it's only vs air. Thanks for clearing that up!

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