Matrix Games Forums

Forums  Register  Login  Photo Gallery  Member List  Search  Calendars  FAQ 

My Profile  Inbox  Address Book  My Subscription  My Forums  Log Out

Vassal Engine....

 
View related threads: (in this forum | in all forums)

Logged in as: Guest
Users viewing this topic: none
  Printable Version
All Forums >> [General] >> General Discussion >> Vassal Engine.... Page: [1]
Login
Message << Older Topic   Newer Topic >>
Vassal Engine.... - 2/23/2022 12:20:27 AM   
Gilmer


Posts: 1452
Joined: 7/1/2011
Status: offline
Did I just dream it or didn't Eric or someone say they bought the rights to Vassal?

Where can I find out more? Or is there more?

I would just like to know what is going to happen with it, as I was once interested in it. And I never really pursued my interest, but now I'm even more interested.

_____________________________

"Venimus, vidimus, Deus vicit" John III Sobieski as he entered Vienna on 9/11/1683. "I came, I saw, God conquered."
He that has a mind to fight, let him fight, for now is the time. - Anacreon
Post #: 1
RE: Vassal Engine.... - 2/23/2022 12:29:24 AM   
Zovs


Posts: 6668
Joined: 2/23/2009
From: United States
Status: offline
I don’t think so, it been an open source project for decades.

_____________________________


Beta Tester for:
Flashpoint Campaigns: Sudden Storm
War in the East 1 & 2
WarPlan & WarPlan Pacific
Valor & Victory
DG CWIE 2
SPWW2 & SPMBT scenario creator

(in reply to Gilmer)
Post #: 2
RE: Vassal Engine.... - 2/23/2022 2:01:52 AM   
ernieschwitz

 

Posts: 3893
Joined: 9/15/2009
From: Denmark
Status: offline
A quick search on google:

https://www.matrixgames.com/Forums/tm.asp?m=910870

_____________________________

Creator of High Quality Scenarios for:
    Advanced Tactics Gold
    DC: Warsaw to Paris
    DC: Community Project.

Try this Global WW2 Scenario: GD1938v3

(in reply to Zovs)
Post #: 3
RE: Vassal Engine.... - 2/23/2022 2:05:44 AM   
mainsworthy

 

Posts: 428
Joined: 9/3/2013
Status: offline
I looked into creating an A.I. for vassal, it turned out you had to know the starting positions of chits prior to play to calculate where they are and where there going, and then every game is differrent so the A.I. would not be universal, I toyed with designing an A.I. that was able to play games but game rules of each boardgame was to differrent, so it turned out you would need a stacking A.I. where all rules are in a text file to load into a unversal A.I. , the A.I. only needed to know how to move and how to deduct strength like flipping. and the actual move points and such are in the text file, but like i said the chits have to be identified and the only way was to know where they start from, because vassal is analogue a chit is just a piece of card image. I may revisit it one day, but line of sight was going to be a bad problem as every board would have to be mapped.

I think its a bad idea to create an A.I. for vassal, unless a set of unversal chits and board graphics was used for the game instead of scans.

_____________________________


(in reply to Zovs)
Post #: 4
RE: Vassal Engine.... - 2/23/2022 2:17:41 AM   
Gilmer


Posts: 1452
Joined: 7/1/2011
Status: offline
Ok. I see now. Someone resurrected an old post from 2005!!! 17 years ago? Wow!!

_____________________________

"Venimus, vidimus, Deus vicit" John III Sobieski as he entered Vienna on 9/11/1683. "I came, I saw, God conquered."
He that has a mind to fight, let him fight, for now is the time. - Anacreon

(in reply to mainsworthy)
Post #: 5
RE: Vassal Engine.... - 2/23/2022 2:21:28 AM   
Zovs


Posts: 6668
Joined: 2/23/2009
From: United States
Status: offline

quote:

ORIGINAL: ernieschwitz

A quick search on google:

https://www.matrixgames.com/Forums/tm.asp?m=910870


The original post by Erik was over 17 years ago. Nothing has changed, VASSAL is still free open source and I don’t believe Matrix has ever sold any VASSAL modules. Decision Games tried that over 10 years ago and no one purchased any of there paid for modules. The whole point is VASSAL is free open source software and anyone can create there own modules based off of any board game.

_____________________________


Beta Tester for:
Flashpoint Campaigns: Sudden Storm
War in the East 1 & 2
WarPlan & WarPlan Pacific
Valor & Victory
DG CWIE 2
SPWW2 & SPMBT scenario creator

(in reply to ernieschwitz)
Post #: 6
RE: Vassal Engine.... - 2/23/2022 3:09:39 AM   
ernieschwitz

 

Posts: 3893
Joined: 9/15/2009
From: Denmark
Status: offline
quote:

ORIGINAL: Someone
Ok. I see now. Someone resurrected an old post from 2005!!! 17 years ago? Wow!!


Great I am now a someone.


_____________________________

Creator of High Quality Scenarios for:
    Advanced Tactics Gold
    DC: Warsaw to Paris
    DC: Community Project.

Try this Global WW2 Scenario: GD1938v3

(in reply to Gilmer)
Post #: 7
Page:   [1]
All Forums >> [General] >> General Discussion >> Vassal Engine.... Page: [1]
Jump to:





New Messages No New Messages
Hot Topic w/ New Messages Hot Topic w/o New Messages
Locked w/ New Messages Locked w/o New Messages
 Post New Thread
 Reply to Message
 Post New Poll
 Submit Vote
 Delete My Own Post
 Delete My Own Thread
 Rate Posts


Forum Software © ASPPlayground.NET Advanced Edition 2.4.5 ANSI

0.641