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RE: Rematch 4 player game (Orm, Peskpesk, jjdenver and Mayhemizer)

 
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RE: Rematch 4 player game (Orm, Peskpesk, jjdenver and ... - 2/6/2022 6:21:46 PM   
Mayhemizer_slith


Posts: 7654
Joined: 9/7/2011
From: Finland
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I almost left the picture out. Seems it was very much needed

_____________________________

If your attack is going really well, it's an ambush.

-Murphy's war law

(in reply to Orm)
Post #: 3271
RE: Rematch 4 player game (Orm, Peskpesk, jjdenver and ... - 2/6/2022 7:15:18 PM   
Mayhemizer_slith


Posts: 7654
Joined: 9/7/2011
From: Finland
Status: offline
On Italian Coast it seems better for CW to go surface combat.

If Axis use all points to increase damage, sub takes X and Axis take A. Is this how you want to play it?

If so, who takes A and is it La Spezia if aborted?




Attachment (1)

< Message edited by Mayhemizer_slith -- 2/6/2022 7:17:46 PM >


_____________________________

If your attack is going really well, it's an ambush.

-Murphy's war law

(in reply to Mayhemizer_slith)
Post #: 3272
RE: Rematch 4 player game (Orm, Peskpesk, jjdenver and ... - 2/6/2022 7:31:54 PM   
Orm


Posts: 22154
Joined: 5/3/2008
From: Sweden
Status: offline

quote:

ORIGINAL: Mayhemizer_slith

On Italian Coast it seems better for CW to go surface combat.

If Axis use all points to increase damage, sub takes X and Axis take A. Is this how you want to play it?

If so, who takes A and is it La Spezia if aborted?


Yes. That sounds good. Lets go with that.

The A goes to the 2-strength CA in the 0-box. La Spezia is good.

_____________________________

Have a bit more patience with newbies. Of course some of them act dumb -- they're often students, for heaven's sake. - Terry Pratchett

(in reply to Mayhemizer_slith)
Post #: 3273
RE: Rematch 4 player game (Orm, Peskpesk, jjdenver and ... - 2/7/2022 10:51:14 AM   
Mayhemizer_slith


Posts: 7654
Joined: 9/7/2011
From: Finland
Status: offline

quote:

ORIGINAL: Orm

quote:

ORIGINAL: Mayhemizer_slith

Axis can initiate on North Sea if they want to.


Nah. I want to see where this is going.


I can see to the future: All Axis planes fly to North Sea next impulse and both sides roll 10 (hopefully)

_____________________________

If your attack is going really well, it's an ambush.

-Murphy's war law

(in reply to Orm)
Post #: 3274
RE: Rematch 4 player game (Orm, Peskpesk, jjdenver and ... - 2/7/2022 5:39:13 PM   
Mayhemizer_slith


Posts: 7654
Joined: 9/7/2011
From: Finland
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Subs in SCS dive deep scared by NAVs.

If CW sub survives from X on Italian Coast it will continue fight. In that case I think Axis don’t fly more planes?

_____________________________

If your attack is going really well, it's an ambush.

-Murphy's war law

(in reply to Mayhemizer_slith)
Post #: 3275
RE: Rematch 4 player game (Orm, Peskpesk, jjdenver and ... - 2/7/2022 6:05:37 PM   
Mayhemizer_slith


Posts: 7654
Joined: 9/7/2011
From: Finland
Status: offline
Sun sinks, Italian CA is aborted and naval combat is over.

Over to USSR for land moves.

_____________________________

If your attack is going really well, it's an ambush.

-Murphy's war law

(in reply to Mayhemizer_slith)
Post #: 3276
RE: Rematch 4 player game (Orm, Peskpesk, jjdenver and ... - 2/10/2022 3:55:57 AM   
jjdenver

 

Posts: 2247
Joined: 11/2/2007
Status: offline
43 MA i3 allies (cont):

SU rail MIL Archangel to HQI N of Smolensk

Small russian adjustments along all fronts (land moves)

Rebases:

SU FTR d-town to E of Kiev, near Moscow to near Smolensk, Kharkov 2 hexes NW

US
Unload FTR2 to Scapa Flow
Unload FTR3 in Pacific
Rebase Hellcat from Northern France to Eastern UK
few planes load on and off CV's at Suva & Brisbane




Attachment (1)

(in reply to Mayhemizer_slith)
Post #: 3277
RE: Rematch 4 player game (Orm, Peskpesk, jjdenver and ... - 2/13/2022 7:54:38 AM   
Orm


Posts: 22154
Joined: 5/3/2008
From: Sweden
Status: offline
Mar/Apr '43
Impulse #5 (Axis)

Land: Japan
Combined: Germany
Naval:
Air: Italy

No port strikes. No naval air.

Germany sends one Yugoslavian CP from Dubrovnik to the East Med.

No strategic bombing. No Ground Strikes.

Rail Movement:
Germany:
ARM (Breslau) -> 53,56 (SW Kiev)

Land Movement:
Japan:
HQI -> Singapore
MIL -> Singapore
MTN -> 124,179
MAR Div -> 121,180
TERR -> canton
MIL -> Yenangyaung
HQI + MAR -> Manila

Additional Japanese and German land moves will be added by the German player.

_____________________________

Have a bit more patience with newbies. Of course some of them act dumb -- they're often students, for heaven's sake. - Terry Pratchett

(in reply to jjdenver)
Post #: 3278
RE: Rematch 4 player game (Orm, Peskpesk, jjdenver and ... - 2/18/2022 9:18:36 AM   
peskpesk


Posts: 2347
Joined: 7/17/2003
From: Stockholm, Sweden
Status: offline
Land Moves:

Germany
- moves a few units on the southern USSR front.
- moves a few units around the low countries.

Japan
suffles units on the Border against Manchuria.

Invasion:
Japan:
MTN Div -> Jesselton
INF Div -> Lae

Both automatical.

Air Rebase:

Japan:
NAV2 (92,149) -> Chefoo
NAV4 (sasebo) -> Hong Kong

Italy:
FTR2 (52,56) -> Kiev
LND4 (Pskov) -> 54,55 (Ukraine)
LND4 (Brussels) -> 54,54 (Ukraine)
LND3 (46,38) -> St-Malo
LND3 (46,36) -> Trapani, Sicily
LND3 (Lille) -> 74,40 (Sicily)
NAV3 (54,24) -> 63,27
FTR2 (Turin) -> 54,30 (NE Paris)
FTR2 (Paris) -> Bordeaux
FTR2 (62,28) -> 55,25
LND2 (62,29) -> Antwerp
NAV3 (La Spezia) -> Cagliari
FTR2 (Genoa) -> 62,29
FTR2 (Bordeaux) -> Nice
FTR2 (Palermo) -> 74,39
FTR2 43,52->46,54
LND3 Paris->52,31

Germany:
NAV3 Paris -> Cagliari
FTR2 Nice -> Cagliari
LND3 Koningsberg->52,54
FTR2 55,57->55,55
FTR2 34,55->43,52
FTR3 21,53->35,56

No Reorg


_____________________________

"'Malta - The Thorn in Rommel's Side"

(in reply to Orm)
Post #: 3279
RE: Rematch 4 player game (Orm, Peskpesk, jjdenver and ... - 2/19/2022 6:58:09 PM   
Mayhemizer_slith


Posts: 7654
Joined: 9/7/2011
From: Finland
Status: offline
US combined, USSR and CW land, FF naval


Naval air
CW FTR2 from Marseilles to West Med box 2
US FTR2 from Azores to CSV box 0
US NAV2 to Coral Sea box 2

Naval move
US CV from Brisbane to Suva
US 2x CV from Suva to Mexican Coast box 1
FF sub to East Coast box 1


Naval combat
FF initiates on East Med, Do Axis wish to send more planes?





Attachment (1)

_____________________________

If your attack is going really well, it's an ambush.

-Murphy's war law

(in reply to peskpesk)
Post #: 3280
RE: Rematch 4 player game (Orm, Peskpesk, jjdenver and ... - 2/19/2022 6:58:41 PM   
Mayhemizer_slith


Posts: 7654
Joined: 9/7/2011
From: Finland
Status: offline
US initiates on Coral Sea and reacts 2 fighters (factors 7 and 5).

EDIT: also CW NAV3 joins to box 2

Japan can send NAV3 if they want to.





Attachment (1)

< Message edited by Mayhemizer_slith -- 2/20/2022 3:17:29 AM >


_____________________________

If your attack is going really well, it's an ambush.

-Murphy's war law

(in reply to Mayhemizer_slith)
Post #: 3281
RE: Rematch 4 player game (Orm, Peskpesk, jjdenver and ... - 2/20/2022 7:34:48 AM   
Orm


Posts: 22154
Joined: 5/3/2008
From: Sweden
Status: offline

quote:

ORIGINAL: Mayhemizer_slith

US combined, USSR and CW land, FF naval


Naval air
CW FTR2 from Marseilles to West Med box 2
US FTR2 from Azores to CSV box 0
US NAV2 to Coral Sea box 2

Naval move
US CV from Brisbane to Suva
US 2x CV from Suva to Mexican Coast box 1
FF sub to East Coast box 1


Naval combat
FF initiates on East Med, Do Axis wish to send more planes?


No additional air to the East Med.

I presume that no French SUB sailed to the East Coast.

_____________________________

Have a bit more patience with newbies. Of course some of them act dumb -- they're often students, for heaven's sake. - Terry Pratchett

(in reply to Mayhemizer_slith)
Post #: 3282
RE: Rematch 4 player game (Orm, Peskpesk, jjdenver and ... - 2/20/2022 7:36:23 AM   
Orm


Posts: 22154
Joined: 5/3/2008
From: Sweden
Status: offline

quote:

ORIGINAL: Mayhemizer_slith

US initiates on Coral Sea and reacts 2 fighters (factors 7 and 5).

EDIT: also CW NAV3 joins to box 2

Japan can send NAV3 if they want to.


No, thank you.

_____________________________

Have a bit more patience with newbies. Of course some of them act dumb -- they're often students, for heaven's sake. - Terry Pratchett

(in reply to Mayhemizer_slith)
Post #: 3283
RE: Rematch 4 player game (Orm, Peskpesk, jjdenver and ... - 2/20/2022 9:00:27 AM   
Mayhemizer_slith


Posts: 7654
Joined: 9/7/2011
From: Finland
Status: offline

quote:

ORIGINAL: Orm


quote:

ORIGINAL: Mayhemizer_slith

US combined, USSR and CW land, FF naval


Naval air
CW FTR2 from Marseilles to West Med box 2
US FTR2 from Azores to CSV box 0
US NAV2 to Coral Sea box 2

Naval move
US CV from Brisbane to Suva
US 2x CV from Suva to Mexican Coast box 1
FF sub to East Coast box 1


Naval combat
FF initiates on East Med, Do Axis wish to send more planes?


No additional air to the East Med.

I presume that no French SUB sailed to the East Coast.


Right FF sub had no range to sail to East Coast, it barely reached East Med.

_____________________________

If your attack is going really well, it's an ambush.

-Murphy's war law

(in reply to Orm)
Post #: 3284
RE: Rematch 4 player game (Orm, Peskpesk, jjdenver and ... - 2/20/2022 11:32:56 AM   
Mayhemizer_slith


Posts: 7654
Joined: 9/7/2011
From: Finland
Status: offline
No combat on Coral Sea (Allies 3, Axis 6).

On East Med Axis ships surprise Allies submarines (7-1).

How do want to proceed?




Attachment (1)

_____________________________

If your attack is going really well, it's an ambush.

-Murphy's war law

(in reply to Mayhemizer_slith)
Post #: 3285
RE: Rematch 4 player game (Orm, Peskpesk, jjdenver and ... - 2/20/2022 11:43:36 AM   
Mayhemizer_slith


Posts: 7654
Joined: 9/7/2011
From: Finland
Status: offline
After East Med combat is over, Axis can initiate on CSV if they want to.




Attachment (1)

_____________________________

If your attack is going really well, it's an ambush.

-Murphy's war law

(in reply to Mayhemizer_slith)
Post #: 3286
RE: Rematch 4 player game (Orm, Peskpesk, jjdenver and ... - 2/20/2022 11:54:57 AM   
Orm


Posts: 22154
Joined: 5/3/2008
From: Sweden
Status: offline

quote:

ORIGINAL: Mayhemizer_slith

On East Med Axis ships surprise Allies submarines (7-1).

How do want to proceed?


Only include the CW SUB. All points are used to increase the damage done to the SUB.

Axis stay. No additional air.

_____________________________

Have a bit more patience with newbies. Of course some of them act dumb -- they're often students, for heaven's sake. - Terry Pratchett

(in reply to Mayhemizer_slith)
Post #: 3287
RE: Rematch 4 player game (Orm, Peskpesk, jjdenver and ... - 2/20/2022 11:55:47 AM   
Orm


Posts: 22154
Joined: 5/3/2008
From: Sweden
Status: offline
quote:

ORIGINAL: Mayhemizer_slith

After East Med combat is over, Axis can initiate on CSV if they want to.


No, thank you.

_____________________________

Have a bit more patience with newbies. Of course some of them act dumb -- they're often students, for heaven's sake. - Terry Pratchett

(in reply to Mayhemizer_slith)
Post #: 3288
RE: Rematch 4 player game (Orm, Peskpesk, jjdenver and ... - 2/20/2022 12:07:23 PM   
Mayhemizer_slith


Posts: 7654
Joined: 9/7/2011
From: Finland
Status: offline
CW sub sinks.

FF sub goes for 2nd round.




Attachment (1)

_____________________________

If your attack is going really well, it's an ambush.

-Murphy's war law

(in reply to Orm)
Post #: 3289
RE: Rematch 4 player game (Orm, Peskpesk, jjdenver and ... - 2/20/2022 12:09:15 PM   
Mayhemizer_slith


Posts: 7654
Joined: 9/7/2011
From: Finland
Status: offline
Naval combat is over, rolls 6 and 3.

Over to JJ for USSR land moves.

_____________________________

If your attack is going really well, it's an ambush.

-Murphy's war law

(in reply to Mayhemizer_slith)
Post #: 3290
RE: Rematch 4 player game (Orm, Peskpesk, jjdenver and ... - 2/22/2022 8:04:38 AM   
jjdenver

 

Posts: 2247
Joined: 11/2/2007
Status: offline
43 MA i7 (allies) cont:

Rail move
None

Land move CW
CAV div from London to Dover
5-4 INF from Southampton to Plymouth
In Southern France ART one hex SW to 63,30
In Southern France MIL from 63,30 one hex NE to 62,31
In Southern France HQs in hexes 63,30 and 62,30 swap hexes
In India INF from Goa two hexes SE to port Mangalore
USSR few moves along the line on German front not much

Debark
US MTN to Gib
US MIL to Casablanca
US PARA to Liverpool

Rebase
CW CVP in Glasgow to CV
CW fighter from Nigeria 105,39 to NW
US bombers from East Coast to Bermuda (Boston) and Lisbon (Liberator)
FTR3 rebases west near Suva, NAV3 rebases Tonga to Port Vila
1 CVP rebases onto CV at Suva

Turn continues, awful weather




Attachment (1)

(in reply to Mayhemizer_slith)
Post #: 3291
RE: Rematch 4 player game (Orm, Peskpesk, jjdenver and ... - 2/23/2022 7:24:34 AM   
Orm


Posts: 22154
Joined: 5/3/2008
From: Sweden
Status: offline
Mar/Apr '43
Impulse #9 (Axis)

Land: Germany
Combined: Italy, Japan
Naval:

Germany, and Italy, decide to port strike Algiers during the snowy weather. Hoping that it takes the port defences by surprise. Two squadrons are launched from Cagliari.




Attachment (1)

_____________________________

Have a bit more patience with newbies. Of course some of them act dumb -- they're often students, for heaven's sake. - Terry Pratchett

(in reply to jjdenver)
Post #: 3292
RE: Rematch 4 player game (Orm, Peskpesk, jjdenver and ... - 2/23/2022 7:29:42 AM   
Orm


Posts: 22154
Joined: 5/3/2008
From: Sweden
Status: offline
The Axis gamble on that the cold weather was a distraction for the Allied defences failed.

How will the Allies use their 4 surprise points?




Attachment (1)

_____________________________

Have a bit more patience with newbies. Of course some of them act dumb -- they're often students, for heaven's sake. - Terry Pratchett

(in reply to Orm)
Post #: 3293
RE: Rematch 4 player game (Orm, Peskpesk, jjdenver and ... - 2/23/2022 7:45:12 AM   
Mayhemizer_slith


Posts: 7654
Joined: 9/7/2011
From: Finland
Status: offline
Avoid combat, thank you.

I was wondering what are going to do with those planes. Didn’t see this one coming.

_____________________________

If your attack is going really well, it's an ambush.

-Murphy's war law

(in reply to Orm)
Post #: 3294
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