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Mega Campaign full movement

 
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Mega Campaign full movement - 7/26/2001 4:10:00 PM   
Enric

 

Posts: 6
Joined: 5/30/2001
From: Barcelona
Status: offline
Finally, I received the MegaCampaign CD-ROM. But I find it implayable, every time a load the MC my units receive full movement. I use SPWAW v6.1. Is anyone having the same problem?.

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- 7/26/2001 6:50:00 PM   
AlvinS

 

Posts: 665
Joined: 12/2/2000
From: O'Fallon, Missouri
Status: offline
Enric Welcome Yes. This is a known problem. The solution is to complete your turn before you exit the game. That way you will be at the beginning of your turn when you load the game. Alvin

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"Sometimes I wonder whether the world is being run by smart people who are putting us on, or by imbeciles who really mean it." ---Mark Twain

Naval Warfare Simulations

AlvinS

(in reply to Enric)
Post #: 2
- 7/26/2001 10:40:00 PM   
Enric

 

Posts: 6
Joined: 5/30/2001
From: Barcelona
Status: offline
Thank you Alvin, I see now is not a problem of my configuration. The problem for me is time, I've no more than one hour a day to play so I could not begin a turn if I dont fell I coud finish it, this is annoying.

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- 7/26/2001 10:56:00 PM   
Wild Bill

 

Posts: 6821
Joined: 4/7/2000
From: Smyrna, Ga, 30080
Status: offline
This is a relatively new problem and I understand the programmer is trying to resolve it. If so a patch will be out to correct the problem. Sorry for the inconvenience to all of you...Wild Bill

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In Arduis Fidelis
Wild Bill Wilder
Independent Game Consultant

(in reply to Enric)
Post #: 4
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