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All Forums >> [Current Games From Matrix.] >> [World War II] >> Uncommon Valor - Campaign for the South Pacific >> Page: [1]
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- 10/10/2003 1:05:25 AM   
gus

 

Posts: 237
Joined: 3/16/2002
From: Corvallis, OR
Status: offline
I believe what Aloid is asking for is quite acceptable. All UV players are comfortable with the idea of their TF commanders overriding or 'interpreting' your orders and making decisions for themselves, whether it be a convoy retreating from enemy CV's or surface TF's, FT's remaining on station until the coast is clear to deliver their cargo, LBA air apportioning naval strikes etc ... I don't see why an air combat TF commander can't make similar decisions themselves.

As I have mentioned in the past it is quite easy to shoot yourself in the foot in this game and given the time and effort invested in a campaign game it truly sucks when an oversight leads to a catastrophe.

I know some will say that this reflects real life but I think it would be better to play and win or lose a game on one's own merits than to win or lose on a technicality.

-g

(in reply to mogami)
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