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All Forums >> [Current Games From Matrix.] >> [World War II] >> Decisive Battles: Korsun Pocket >> Page: [1]
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- 10/11/2003 12:42:40 PM   
BrubakerII


Posts: 538
Joined: 9/15/2002
From: Adelaide Australia
Status: offline
DPoM is correct. At this scale keeping a game playable is a matter of using some abstractness in the way things are portrayed. Your comment (black/white, on/off) about the rivers could be applied right across the game really in many aspects. But it is the simplification that makes the game so enjoyable.

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