Matrix Games Forums

Forums  Register  Login  Photo Gallery  Member List  Search  Calendars  FAQ 

My Profile  Inbox  Address Book  My Subscription  My Forums  Log Out

Would Anyone Like This for SPWaW

 
View related threads: (in this forum | in all forums)

Logged in as: Guest
Users viewing this topic: none
  Printable Version
All Forums >> [Current Games From Matrix.] >> [World War II] >> Steel Panthers World At War & Mega Campaigns >> Would Anyone Like This for SPWaW Page: [1] 2   next >   >>
Login
Message << Older Topic   Newer Topic >>
Would Anyone Like This for SPWaW - 7/31/2001 12:49:00 AM   
David Heath


Posts: 3274
Joined: 3/29/2000
From: Staten Island NY
Status: offline
Hi Guys This is a yes or no type question so please do not bombard me with YES BUT.... syle answers since time would be very very limited if attempted. On the Mega Campaign, Long Campaign and the World War II Campaigns we are considering adding the abilty to allow for a Human opponet instead of the AI. Now!!!! wait one minute before running outside and yelling yea to the world. What this would NOT be is a two person campaign or gamers campaigning against each other (That feature will be available in Combat Leader) but one person playing the Campaign and the other person playing the Spoiler instead of AI. In some cases the Spoiler player will be allowed to buy and set up troops in other campaigns (Like the Mega Campaign) they would not. This would not always be the best balance battles. The games would be able be played via PBEM, H2H and over the Net. The campaigning player could play a few with his friends and then try one again against the AI and then go back to playing another battle with a friend. There will be no PBEM security on these type of games. So there the idea and we want to know what you think about it about it.

_____________________________

Post #: 1
- 7/31/2001 1:03:00 AM   
Lars Remmen

 

Posts: 357
Joined: 5/9/2000
From: Copenhagen, Denmark
Status: offline
Hello, Very simply: YES! Regards, Lars

_____________________________

"Beer is proof that God loves us and wants us to be happy" - Benjamin Franklin

(in reply to David Heath)
Post #: 2
- 7/31/2001 1:03:00 AM   
Dan Bozza


Posts: 800
Joined: 3/28/2001
From: Mount Tabor NJ USA
Status: offline
Yes, but... yes!! :D

_____________________________

"Why do you keep using that word? I do not think it means what you think it means."

(in reply to David Heath)
Post #: 3
- 7/31/2001 1:11:00 AM   
AlvinS

 

Posts: 665
Joined: 12/2/2000
From: O'Fallon, Missouri
Status: offline
Yes! :cool:

_____________________________

"Sometimes I wonder whether the world is being run by smart people who are putting us on, or by imbeciles who really mean it." ---Mark Twain

Naval Warfare Simulations

AlvinS

(in reply to David Heath)
Post #: 4
- 7/31/2001 1:13:00 AM   
steel

 

Posts: 167
Joined: 6/9/2000
From: Finland, Helsinki
Status: offline
YES ! Says steel :D

_____________________________


(in reply to David Heath)
Post #: 5
- 7/31/2001 1:18:00 AM   
xavier

 

Posts: 55
Joined: 5/16/2000
From: belgium
Status: offline
YES :cool: XAAL.

_____________________________

xaal

(in reply to David Heath)
Post #: 6
- 7/31/2001 1:19:00 AM   
jerrysindle

 

Posts: 5
Joined: 5/17/2001
From: Virginia Beach, VA
Status: offline
Yes, I say, yep!

_____________________________

Very respectfully, Jerry

(in reply to David Heath)
Post #: 7
- 7/31/2001 1:22:00 AM   
sinner

 

Posts: 174
Joined: 5/7/2001
From: North Carolina
Status: offline
In two words: yes! yes!

_____________________________

Sinner from the Prairy<br />"Thalassa! Thalassa!"

(in reply to David Heath)
Post #: 8
- 7/31/2001 1:28:00 AM   
heintz28

 

Posts: 44
Joined: 11/27/2000
From: Denver, Colorado - USA
Status: offline
YESSS!

_____________________________


(in reply to David Heath)
Post #: 9
- 7/31/2001 1:37:00 AM   
ruxius

 

Posts: 909
Joined: 5/5/2000
From: ITALY
Status: offline
eh eh...happy without any more control... I couldn't miss this appointment.. Yes !

_____________________________

Italian Soldier,German Discipline!

(in reply to David Heath)
Post #: 10
- 7/31/2001 1:44:00 AM   
Gen. Maczek

 

Posts: 72
Joined: 5/9/2001
From: Tychy, Poland
Status: offline
YES! TAK! SI! OUI! JAVOHL! DA! Regards. Gen. Maczek

_____________________________


(in reply to David Heath)
Post #: 11
- 7/31/2001 1:53:00 AM   
MacCready

 

Posts: 591
Joined: 1/5/2001
From: USA
Status: offline
I say spend the time working on Combat Leader,It's going to blow SPWAW away anyway,and you'll redifine tactical wargaming at the same time!! I am amazed at your continued enthusiasm toward this old Steel Panthers game though.

_____________________________


(in reply to David Heath)
Post #: 12
- 7/31/2001 1:55:00 AM   
DELTA32

 

Posts: 81
Joined: 10/2/2000
From: Girard, Pennsylvania, USA
Status: offline
YES ! A human opponent in ANY form is better than the AI anytime ! Delta 3-2

_____________________________


(in reply to David Heath)
Post #: 13
- 7/31/2001 2:14:00 AM   
lnp4668

 

Posts: 517
Joined: 11/10/2000
From: Arlington, TX, USA
Status: offline
Yes, Oui, Si, Da. ( I only knows those 4 languages :D ) [ July 30, 2001: Message edited by: lnp4668 ]

_____________________________

"My friends, remember this, that there are no bad herbs, and no bad men; there are only bad cultivators." Les Miserables

(in reply to David Heath)
Post #: 14
- 7/31/2001 2:29:00 AM   
tracer


Posts: 1865
Joined: 11/22/2000
From: New Smyrna Beach, FL USA
Status: offline
Yes. Although I'm also looking forward to CL, any improvements to SP would be welcome since I'm sure I'll still be firing it up from time to time.

_____________________________

Jim NSB

(in reply to David Heath)
Post #: 15
- 7/31/2001 2:39:00 AM   
Belisarius


Posts: 4041
Joined: 5/26/2001
From: Gothenburg, Sweden
Status: offline
Yes! :D

_____________________________


Got StuG?

(in reply to David Heath)
Post #: 16
- 7/31/2001 4:05:00 AM   
Kluckenbill

 

Posts: 278
Joined: 6/7/2000
From: Lancaster, PA, USA
Status: offline
YES ! I don't know what would be more fun, playing a campaign against a competent human opponent, or making the human opponent's life miserable when playing as the computer. ;)

_____________________________

Target, Cease Fire !

(in reply to David Heath)
Post #: 17
- 7/31/2001 4:23:00 AM   
Oberbefehlshaber

 

Posts: 18
Joined: 6/24/2000
From: California, USA
Status: offline
NO! Now before anyone starts shooting..... :) 1. No PBEM security...no PBEM interest. 2. "Spoiler" means limited ability to select forces...no balance....little interest I think.... and MOST importantly....... I'd like to sleep well at night knowing Matrix was focusing it's efforts on Combat Leader and Combat Assault. :) Personnally, I think you've done an excellent job wringing all you can out of the SP3 game engine! Kudos, now time to move on..... :D

_____________________________


(in reply to David Heath)
Post #: 18
- 7/31/2001 4:25:00 AM   
bobaloo000

 

Posts: 52
Joined: 5/19/2001
From: Jackson, NJ
Status: offline
Yea (only other language I know). ;)

_____________________________

Mister I'm not a boy no I'm a man/and I believe in the promised land...

(in reply to David Heath)
Post #: 19
- 7/31/2001 4:26:00 AM   
Supervisor

 

Posts: 5166
Joined: 3/2/2004
Status: offline
Two thumbs up for a big YES! :) :) :)

_____________________________


(in reply to David Heath)
Post #: 20
- 7/31/2001 4:27:00 AM   
AJVa


Posts: 69
Joined: 1/17/2001
From: SF
Status: offline
Yes!

_____________________________


(in reply to David Heath)
Post #: 21
- 7/31/2001 4:29:00 AM   
bradmbrown

 

Posts: 50
Joined: 7/20/2001
From: The irrelevent north
Status: offline
YES (jibber jabber deleted)

_____________________________

Don't let the past remind you of what you are not now

(in reply to David Heath)
Post #: 22
- 7/31/2001 4:56:00 AM   
General Mayhem

 

Posts: 180
Joined: 6/13/2001
From: Country of six thousand lakes and one truth
Status: offline
Ja! (I thought to bring the axis view on the matter)

_____________________________

----------------------------- Sex, rags and and rock'n roll! ------------------------------

(in reply to David Heath)
Post #: 23
- 7/31/2001 5:06:00 AM   
Mark Ezra

 

Posts: 340
Joined: 12/29/2000
From: Jasmin Ranch, Acton CA
Status: offline
If program stability not in question...Yes If not a big drain on Matrix resources...Yes Otherwise NO...It really is time to move on to COMBAT LEADER

_____________________________

All Hail Marx and Lennon

(in reply to David Heath)
Post #: 24
- 7/31/2001 5:51:00 AM   
Grumble

 

Posts: 471
Joined: 5/23/2000
From: Omaha, NE, USA
Status: offline
No. Don't do much PBEM, H2H stuff as my free time is limited. I feel that SPWAW is reaching the limits of development. Fine game that it is, it's time to re-orient to CL et al.

_____________________________

"...these go up to eleven."
Nigel Tufnel

(in reply to David Heath)
Post #: 25
- 7/31/2001 5:59:00 AM   
Del

 

Posts: 123
Joined: 4/22/2001
From: Central USA
Status: offline
ABSOPOSITIVELOUTLY....er...yes.

_____________________________

Yea though I walk through the Valley of Death I shall fear NO evil for Thou art with me.

(in reply to David Heath)
Post #: 26
- 7/31/2001 6:35:00 AM   
Dedas

 

Posts: 106
Joined: 12/19/2000
From: Ucklum, Sweden
Status: offline
mmmh.........yes!

_____________________________

Glory to the brave

(in reply to David Heath)
Post #: 27
- 7/31/2001 6:36:00 AM   
Greg McCarty

 

Posts: 234
Joined: 6/15/2000
From: woodbury,mn,usa
Status: offline
I'm not sure I appreciate the full implication of this, but variables are good. OK!

_____________________________

Greg.

It is better to die on your feet
than to live on your knees.

--Zapata

(in reply to David Heath)
Post #: 28
- 7/31/2001 6:40:00 AM   
A_B

 

Posts: 296
Joined: 4/11/2001
From: San Jose, CA
Status: offline
no, spend time on CA/CL

_____________________________

Unconventional war requires unconventional thought

(in reply to David Heath)
Post #: 29
- 7/31/2001 8:58:00 AM   
DoubleDeuce


Posts: 1247
Joined: 6/23/2000
From: Crossville, TN
Status: offline
NO, I agree with those who think we should move on to CL. The biggest reason for my 'Nay' is the security question. Every little improvement on this game is good, but it takes time away from Matrix creating a truly revolutionary new game!

_____________________________


(in reply to David Heath)
Post #: 30
Page:   [1] 2   next >   >>
All Forums >> [Current Games From Matrix.] >> [World War II] >> Steel Panthers World At War & Mega Campaigns >> Would Anyone Like This for SPWaW Page: [1] 2   next >   >>
Jump to:





New Messages No New Messages
Hot Topic w/ New Messages Hot Topic w/o New Messages
Locked w/ New Messages Locked w/o New Messages
 Post New Thread
 Reply to Message
 Post New Poll
 Submit Vote
 Delete My Own Post
 Delete My Own Thread
 Rate Posts


Forum Software © ASPPlayground.NET Advanced Edition 2.4.5 ANSI

1.125