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- 10/18/2003 12:17:06 AM   
Rhodan

 

Posts: 214
Joined: 2/24/2001
From: Netherlands
Status: offline
I prefer historically accurate , but to the point where the choices I make during the game have some actual impact. I played some great games over the years but the ones I dislike most are the ones where I won every,or most of them , battle and still learned in the end ' well you did a jolly good job old bean, unfortunately the germans lost the war, see it says so in the history books, so off you go now, ta-ta'

I'd like to see the individual units to maintain their traits without it becoming a slugfest of tables, numbers and data which, now over 50 years old, is tauted as historically correct. That kind of remind me of those DnD sessions where everyone is having a great time, up to the point where everything comes to a grinding halt because of bickering over a small rule on page XXX. That would ruin the fun of this game tremendously, IMHO.

We might as well accept that in no way we will be able to have this game represent reality 100% correctly, so if we make it to 80% and toss in 20% good fun, I'll be a happy camper :D


Rh

I SO suck at this game. Even the AI is laughing it's *** of at me. I know. I hear it. It's in that whirling sound my coolingfan makes.

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[img]http://www.geocities.com/katzzuck/VCFIREFLY.txt[/img]

(in reply to Wild Bill)
Post #: 1
- 10/18/2003 12:23:32 AM   
Major_Johnson

 

Posts: 280
Joined: 6/29/2000
From: Beach Haven, NJ, USA
Status: offline
I have to admit, I'm all over the historical stuff. I much prefer playing battles that actually happened. The variable is how you as a commander fight the battle, whether it's a doomed battle or not. I like to think that there are always options! Blowing things up is all fine and dandy, but when you earn it, now there's true satisfaction!! :)

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M.J.!
We serve others best when at the same time we serve ourselves.

(in reply to Wild Bill)
Post #: 2
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