SeaWolF K
Posts: 143
Joined: 10/1/2003 Status: offline
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Fairly new myself, but here's what I have learned so far. 1. Why does my land-based air not intercept enemy fleets? (Yes, the weather is clear, the morale is high, the supplies are more than enough, the command is good, they are in range and spotted.) Three reasons I have found for this a) Task Force Cap - there is a check that compares the cap defending the task force to the number of escorts available, if the ratio (which I haven't been able to figure out) isn't favorable the mission will not launch, 2) Some spotted TF are sub which LBA has to be on ASW missions to attack, 3) If the TF is made up of AG's, the only way to hit them is with LBA set to Naval Attack at 100' (P-39's make good barge busters) 3. When I re-base air units from one place to another, they change type of aircraft and frequently disappear. Click on the gaining base. When you click on rebase, the display remains at the original base. This confused me at first. 4. Why do my transport ships (Allied) load the enemy (Japanese)? As far as I know, this is a bug 5. My surface fleets do not intercept. My fleets on bombardment are resolved piecemeal...maybe not a bug, but then why does the game split my fleets when the ships on bombardment only differ by four knots? Your surface fleets will only intercept in friendly base hexes, also units will split off if damaged and their speed is reduced to under 25 knots. There are people who have been playing UV much longer than I have, so I may not be correct in all regards but I hope this helps. SeaWolF
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