Lars Remmen
Posts: 357
Joined: 5/9/2000 From: Copenhagen, Denmark Status: offline
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quote:
Originally posted by Totenkopf:
Yeah, I mean inflicting casualties. To my understanding, a 'hit' means inflicting casualties on anything, like infantry, in that hex. Maybe it means hitting the hex and not neccessarily the units inside it?
I just find it frustrating how my squads most of the time can't inflict casualties on the enemy (several tries in a row) when they have like 70-90% chance to hit them using LMGs/BARs while other weapons like SMGs and flame units seems to fair better under LOWER hit-chance percentages.
I hope I'm making sense to you guys.
Hello,
If my mind isn't playing tricks on me, I think I remember that the to hit percentage is to hit, not to cause casualties. Causing casualties takes another 'roll' adjusted by experience. So if the guys on the recieving end are experienced, they will take fewer casualties than green troops.
Regards,
Lars
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