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- 10/27/2003 6:22:35 AM   
Les_the_Sarge_9_1

 

Posts: 4392
Joined: 12/29/2000
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I like the ideas you seem dedicated to Greyshaft. There is little reason to make cWiF a computer game if it doesn't do anything at all with the power of the computer.

Sure I want the game to stay the boardgame as much as possible. But if I didn't want it to be a game at all, then it might as well just become a module for Aide De Camp or VASL really.

And I don't object to it becoming a game if done right. And it might as well benefit from the computational power of a computer.

Steel Panthers does a fine job of making what seems like ASL leap forward in numerous ways. The fog of war, shading of movement potential etc.
Strategic Command does a nice job of recreating the A3R experience too.
Sure both games are sufficiently different that neither is either, but I like the way they used the computer environment.

My first look at the first attempt at cWiF was met by me thinking "oh my god this interface needs work".
I haven't actually gotten much further into the game than that yet though. The raw unfinished interface scared me off for the time being hehe.

_____________________________

I LIKE that my life bothers them,
Why should I be the only one bothered by it eh.

(in reply to Greyshaft)
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