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Evolution - 10/28/2003 3:14:46 AM   
Greyshaft


Posts: 2252
Joined: 10/27/2003
From: Sydney, Australia
Status: offline
Caran:
Perhaps part of the problem with cWiF 1 WAS that Chris was the only person involved. Any developer can get stuck and run on out of steam or inspiration... thats where being part of a Team of developers can create a more polished product. While I respect Harry's original vision for cWiF as being a "faithful" representation of the boardgame I'd venture to suggest that this was not doing justice to his own creation. Imagine taking a radio play and translating it "faithfully" to Television. You'd have shots of actors sitting in chairs just reading their scripts! A new medium brings new opportunities. I'm not suggesting changing the map (although ADG did... more than once :)), but I'd like the Matrix team to add to the flavor of the game. Go to it guys! I'm sure this Forum and the beta-testing will let you know if you go too far off the beaten track.


That means CWiF should be able to handle WiF Classic (deluxe rules though, not 5 or earlier versions) as well as it would handle a complete deluxe version with SiF, PiF, AfiF, AmiF, PaiF etc.

With an expansion kit for Patton in Flames - oh yeah!

(in reply to Les_the_Sarge_9_1)
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