NeverMan
Posts: 1722
Joined: 2/24/2004 Status: offline
|
quote:
ORIGINAL: montesaurus I don't think it is inappropriate that either Wellington/Napooleon can withdraw so easily. After all, how many battles did they actually lose during the Napoleonic period? Withdrawing can actually be a risky prospect, especially when an enemy has superior numbers. Because if the withdrawing party does get caught, with an escalated assault, it will be disastrous. I saw a Spanish & British army withdrawing with Wellington in charge, from a French army that outnumbered him by 2:1. They had an unfortunate die roll and were caught. Due to some poor die rolling for the Brits, and good rolling for the French the entire army was defeated, and eliminated in the pursuit phase, and Wellington was captured. As a player, I do not like to place my best leaders in a position where they will have to withdraw. Your best leaders should not be committed to battle lightly, as their loss can be very hard to overcome. When I advance Napoleon/Wellington it is with the intention that they will fight if they have to., and with the idea that that they will survive to be withdrawn during the next reinforcement phase if needed! Good post, this is why the retreat rules work. No one who is serious about winning is going to put Nappy or Wellington in a situation on purpose where there is even a remote possibility that their forces will get destroyed. Imagine if you take this chance, say in 1806 as France against GB and he captures Nappy, or vice-versa, the French captures Wellington, you are handicapped the rest of the game pretty much, as it is unlikely with that GB and FR will ever surrender to each other. This keeps the people from really abusing the withdraw, it keeps them in check. Also, I like the added factor the withdraw chit adds when you outnumber Nappy or Wellington, cuz if he withdraws, you assault or Esc. Assault and he rolls a 6, he is so freaking done. :)
|