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All Forums >> [Current Games From Matrix.] >> [World War II] >> War In The Pacific - Struggle Against Japan 1941 - 1945 >> Page: [1]
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- 11/2/2003 11:19:27 PM   
madflava13


Posts: 1530
Joined: 2/7/2001
From: Alexandria, VA
Status: offline
Timjot,
I'm not referring to massive carrier attacks, I'm talking about strikes such as Halsey's attacks in the Phillipines/Formosa regions, etc. Attacks where one or two planes find a freighter or other ship holed up somewhere and sink it. A lot of those attacks used torpedos. I'll try to scrounge up some sources later on. I know I've seen photos of those strikes as well.

I agree some ports were not suitable for torpedo attacks. However, unless there is the ability to code in the game the exact geography of each and every port, there's no real way to restrict it.

For example, Simpson harbor at Rabaul was huge - an S boat penetrated quite some distance into it early in the war. I don't know whether torpedo attacks were carried out there ever, but if a whole sub can get in there, surely a TBF could drop a torpedo. Wewak harbor was penetrated by the Wahoo in 1942 I believe - she sank a Chidori class PC in there. Clearly planes could do the same. Truk as you mentioned was a huge lagoon - definitely ok to use torps there.

The main problem isn't getting enough room to have the torp arm, its the problem of approach and pull-out for planes. US torpedos only needed a few hundred yards of run-time to arm. Almost every port in the world of any consequence has that much room. In my opinion, there's also certainly enough ports in the game where a torpedo bomber could approach from seaward, drop and then pull out in time. I think the minority of ports are the ones where this isn't possible. I would even say PH is such a port, but the Japanese still managed to pull it off with their mods. In that respect I think this is a feature that should still be included.

You may have a point with respect to twin engine bombers. They'd certainly require more room for approaches and drops. I just don't want to see CV-based torpedo attacks taken out because they didn't happen historically. I think they could have happened in many ports, and therefore should still be in the game. My two cents...

_____________________________

"The Paraguayan Air Force's request for spraying subsidies was not as Paraguayan as it were..."

(in reply to TIMJOT)
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