Mentant
Posts: 8
Joined: 7/7/2001 Status: offline
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OK, I am relatively new to this game, and having no time to play makes my learning curve drag out even further, but oh well... I am just curious as to the "proper" historical and practical in game usage of assault guns... (i assume that game usage has to differ somewhat from the historical use.)
In the past, I assumed rather incorrectly, I think now, that Assault guns were a hybrid of a CS tank, that also could pose a credible threat to enemy armour.... sortof like a wierd hybrid of a tank destroyer/infantry support vehicle.
Experience is starting to tell me that this is not the case, and its best to fight armour with armour, or at least hidden infantry, AT units. In addition the Pz-IV seems better suited for infantry support to me, than does the early Stugs... (ie. ausf B)
Trying to figure out the intended role for this unit then, I turned to the manual, which has the ambiguous line that direct fire attacks on hexes with an unspotted enemy will have a higher chance of casualties when using an Assault Gun, then other weapons. (This is not an exact quote, but was implied)
So then, am I to assume that the role of the AG is only to help clear out entrenched infantry, and unspotted AT guns, at least early on in the war... For some reason I have it in my mind that the Germans used Stugs in an anti-tank role... is that just me hallucinating again, or is there truth to that?
Anyways, thank you in advance for any help you can offer me, as well as for putting up with my ramblings
HURRY UP WITH MCLV! IM ALMOST DONE WITH MISSION 1 OF MCNA!!! hehe
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