Robert J. Smead
Posts: 890
Joined: 8/9/2003 Status: offline
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I like historical reality as much as possible, given the realization that the game is a "model" of reality; not actual reality and thus has inherent limitations. I am sure that it is also interesting to experiment somewhat as well. My next pursuits are evolution of force structure and tactics. Many players seem to like limitations in general, in a variety of areas, across the entire spectrum of the SP series of games. Most seem derived to combat "abuses". In SPWAW, I really only prefer C&C off and can understand point limitations due to peoples's time restaints. If other people demand them however, I go along. I play exclusively PBEM and have faced a variety of opponents choices regarding forces used and their choice of tactics. Just about every game has been a learning experience whether win, lose or draw. I like to play without limits regarding what players select, or what the game itself offers. This has yielded some scenarios , for example, in which I fought only against Tiger 1's, Panther's, some with IR, and Royal Tigers. I happened to win a couple of such games because of better tactics. Technical superiority and a historically rare force structure only went so far and did not yield success out of hand. I do not consider myself an expert player by any means. My opinion regarding opponents choices is use whatever you want. Even if somebody only wants to use elite forces, super tanks, airborne, or massive artillery. The end result is my better understanding and use of combined arms. In the particular issue of FO Aircraft. They are a reality, were available and were extensively used. In war rarely are assets disregarded by the successful.
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