Nixk
Posts: 10
Joined: 9/24/2000 From: San Diego, Ca, USA Status: offline
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This one is a great subject, I must add my observations on recon to this. I find that when playing the AI recon is very hard, more like the enemy units are cloaked or outright invisible. For instance, yesterday I'm playing a hypothetical scenario German vs Japan, using the Dieppe map, Viz of 11 hexes, at noon, clear day. My German force includes Scouts, an armored Recon force (1 Puma, one light tank) an infantry company augmented with ss units (all mechanized), engineers (mech). Recon goes out leapfrogging all the way. Bring up the two PkwIV's with infantry support a little ways behind them, left flank, engineers with Panther G support and Flammawaggen (2), and Brumbaurs (2), left flank a platoon with the boss and mortar support. Grief, the recon goes out stops, scouts go up the road into town, stop take a look around and see nothing. Well you can guess what happens next. One hex away, a Japanese platoon in the middle of the road opens up and slaughters my scout squad. On the left, two hexes away, two heavy machinguns plus infantry in open terrain debouch on a halftrack after it too took a good look around. The rest of the battle went like this every round. Move up, nothing sighted, next turn infantry, or guns one to three hexes away in clear ground or trees opening up nailing more units. I even had a tank roll right through a road hex to an objective, and the next turn there was a mortar firing from the same spot, invisible despite all of the havoc he was causing, and still no one could make it appear. Seems to me that the tactic of leapfrogging is good, but I think the visability computations are slightly out of whack. Yes, Japanese troops were good at concielment, but this happens a lot to any country played by the AI. Recon units: I would think those chaps would be profficent at their task and not 'cannon fodder on the fly' so to speak. Incidently, I took so many casualties from missed units that I had to surrender. Tough AI, but with the force I had, it should have been defeated or at best a draw IMHO. Any feedback or suggestions would be hightly appreciated from this grognard...
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