lnp4668
Posts: 517
Joined: 11/10/2000 From: Arlington, TX, USA Status: offline
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quote:
Originally posted by Tomanbeg: I put them in adjacent rough hexes. If you put them in the woods and the woods catch on fire, you have problems. Rough terrain used to give the same cover as entrenched. I just love playing the guys who shoot On-board counterbattery. Which shell has the pea under it? If I'm going first I will select small mortars just so I can shoot smoke into my backfield on the first turn. The second player doesn't get to see it land in the replay so to him it's just another smoke puff to shoot at. Yes, as long as my opponent is shooting at puffs of smoke, he is not shooting at my troops. Works for me. So I like to give him all the smoke to shoot at he wants. And those little 75mm 1 tube units are so cheap! Put them in rough terrain and set them to defend and it's real tough to knock them out. The down side is it takes many turns on the same taget to do any good. T.
I planned to use the same tactic with infantry units. However, an observant player will notice that smokes from mortar and infantry units are much denser than that of the artillery. Also, the turn log do shows if the smoke come from artillery fire or infantry unit. However, if they didn't notice it right away, then it is an effective tactic.
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"My friends, remember this, that there are no bad herbs, and no bad men; there are only bad cultivators."
Les Miserables
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