Matrix Games Forums

Forums  Register  Login  Photo Gallery  Member List  Search  Calendars  FAQ 

My Profile  Inbox  Address Book  My Subscription  My Forums  Log Out

Grand Strategy race is getting hotter now

 
View related threads: (in this forum | in all forums)

Logged in as: Guest
Users viewing this topic: none
  Printable Version
All Forums >> [General] >> General Discussion >> Grand Strategy race is getting hotter now Page: [1]
Login
Message << Older Topic   Newer Topic >>
Grand Strategy race is getting hotter now - 4/14/2004 3:02:42 AM   
Les_the_Sarge_9_1

 

Posts: 4392
Joined: 12/29/2000
Status: offline
Ok I will just cut and paste a few selected pieces of the page for your viewing amusement now.

SC2 is now open for pre release scrutiny.

http://www.battlefront.com/products/sc2/index.html

http://www.battlefront.com/cgi-bin/bbs/ultimatebb.cgi?ubb=forum;f=34

Currently in development (scheduled for a Q4, 2004 release), the new grand strategy masterpiece from award winning game designer Hubert Cater! Combining the ease of play and accessibility of the original Strategic Command, Strategic Command 2 Blitzkrieg adds tons of new features including many player submitted suggestions. Bigger, better and expandable, Strategic Command 2 Blitzkrieg is an evolutionary as well as revolutionary new grand strategy game. Read below for a glimpse of what's in store for you in Strategic Command 2 Blitzkrieg!

ULTIMATE STRATEGY

Rewrite history with 6 full length campaigns ('39, '40, '41, '42' 43, '44) each lasting to the historical end of the war and beyond
Huge and beautifully rendered 120x38 2-D isometric tile map with a true-to-scale recreation of Europe (max custom map size of 256x256)

Map includes greatly expanded areas like North America, the Atlantic (with Iceland) and a very deep USSR (over twice the size of the original map in SCET)
Command the forces of 28 different countries, (6 major and 22 minor) including Germany, UK, USA, USSR, France, Italy, Spain, Canada, Poland, Finland and many more

Command 16 different unit types (each with up to 26 different characteristics) covering all the major facets of land, sea and air combat, including new units like Paratroops, Engineers, Partisans and Amphibious Transports

Expanded unit models for Air Fleets (Auto/Intercept/Escort/Ground), Submarines (Hunt/Silent) and HQ's (Auto/Select/Deselection of unit attachments)
New production rules that allow for the option to set build and time delays for unit purchases
New features like river sided tiles, frozen/snow/mud/sand terrain as well as separate dynamic winter and desert 3-D unit graphics

Enhanced diplomatic model that will not only be driven by game events and player pressuring but will allow opposing sides to engage in active counter diplomacy

ULTIMATE FLEXIBILITY

Advanced event engine that will allow players to script/create custom events like troop transfers, supply, territorial surrender and annexation rules

Greatly expanded editor that will give you the control to create custom maps and sizes, place and/or delete any unit/resource/terrain, edit each unit characteristic, set build limits, even edit and create new unit types and countries! An entire game engine at your fingertips!

ULTIMATE MULTIPLAYER

Multiplayer will include Hotseat, PBEM, as well as Network (TCP/IP) play allowing for up to 6 different players to be connected and play at once

AND MORE...

Sophisticated AI, Weather, Fog of War Effects, Convoy Routing, Lend-Lease, Scorched Earth Tactics, Siberian troops, Soviet Winter, Urals Industry, Malta Effect and much, much more!




Want Pictures? Of course you want pictures. So rush over and look at them at the link I put in above.

Hey, this could be THE wargame to come out for Christmas 2004 eh.
And it's not like it hasn't been plenty well received, as it's originator SC is already an established great game.

< Message edited by Les_the_Sarge_9_1 -- 4/13/2004 8:04:38 PM >


_____________________________

I LIKE that my life bothers them,
Why should I be the only one bothered by it eh.
Post #: 1
RE: Grand Strategy race is getting hotter now - 4/14/2004 3:10:13 AM   
Goblin


Posts: 5547
Joined: 3/29/2002
From: Erie,Pa. USA
Status: offline
That link just shows a banner. Try this one

http://www.battlefront.com/products/sc2/index.html


Goblin

< Message edited by Goblin -- 4/13/2004 8:05:40 PM >


_____________________________


(in reply to Les_the_Sarge_9_1)
Post #: 2
RE: Grand Strategy race is getting hotter now - 4/14/2004 3:11:27 AM   
Les_the_Sarge_9_1

 

Posts: 4392
Joined: 12/29/2000
Status: offline
You be quick Goblin, them BF pages are often a trouble target to nail down hehe.

_____________________________

I LIKE that my life bothers them,
Why should I be the only one bothered by it eh.

(in reply to Goblin)
Post #: 3
RE: Grand Strategy race is getting hotter now - 4/14/2004 10:10:20 AM   
Besenwesen

 

Posts: 16
Joined: 3/30/2004
From: Ruhrgebiet, Germany
Status: offline
It looks like Civilization II & III :)))

If it is as easy to play as SC 1, I'd be very happy :)!

(in reply to Les_the_Sarge_9_1)
Post #: 4
RE: Grand Strategy race is getting hotter now - 4/14/2004 11:26:17 AM   
Marc von Martial


Posts: 10875
Joined: 1/4/2001
From: Bonn, Germany
Status: offline
quote:

ORIGINAL: Besenwesen

It looks like Civilization II & III :)))

If it is as easy to play as SC 1, I'd be very happy :)!


I think the it looks more like Civ II then III , the units looked like ripped right out of TOAW.

SC was a nice beer & pretzels game, I hope they don´t make this one way more "complicated".

_____________________________


(in reply to Besenwesen)
Post #: 5
Page:   [1]
All Forums >> [General] >> General Discussion >> Grand Strategy race is getting hotter now Page: [1]
Jump to:





New Messages No New Messages
Hot Topic w/ New Messages Hot Topic w/o New Messages
Locked w/ New Messages Locked w/o New Messages
 Post New Thread
 Reply to Message
 Post New Poll
 Submit Vote
 Delete My Own Post
 Delete My Own Thread
 Rate Posts


Forum Software © ASPPlayground.NET Advanced Edition 2.4.5 ANSI

2.020