generalrichmond
Posts: 178
Joined: 10/15/2001 From: richmond, va Status: offline
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well, i am creating a scenario for someone. here's the lesson - the first time you save the scenario in the editor, make damn SURE that you have the scenario set to the battle type that you actually want the battle to be (defend, delay, M.E., advance, or assault). Because what you pick the first time is the AI's default stance for the battle no matter how many times you adjust and save after that.
My example:
I was given a map w/ VH/VP already set up and was tasked to select an enemy force and do defense setup. The player would be in an advancing mode. Well, when he saved the game he saved it as a meeting engagement and then sent it to me. I went ahead and set up the enemy forces. I tested it in AI vs. AI mode and my AI forces (that is, non-player forces) which were supposed to be in delay mode were moving all over the map. So I set all units to Defend stance and also set the battletype to Defend mode. No, they still are scurrying all around, even though each VH is in their initial control. There is no reason for them to be moving on the first turn, even in the rear areas.
So I thought I'd do another battle and make the first save as a Delay battle. You know what - the stupid little dudes stay right where I want them.
Lesson learned. Now to do this battle ALL OVER AGAIN!!!! >:-(
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