Matrix Games Forums

Forums  Register  Login  Photo Gallery  Member List  Search  Calendars  FAQ 

My Profile  Inbox  Address Book  My Subscription  My Forums  Log Out

Alpha Scen testers wanted (and questions!)

 
View related threads: (in this forum | in all forums)

Logged in as: Guest
Users viewing this topic: none
  Printable Version
All Forums >> [Current Games From Matrix.] >> [World War II] >> Steel Panthers World At War & Mega Campaigns >> Alpha Scen testers wanted (and questions!) Page: [1]
Login
Message << Older Topic   Newer Topic >>
Alpha Scen testers wanted (and questions!) - 12/8/2001 1:52:00 AM   
chiphart

 

Posts: 20
Joined: 11/3/2000
From: winooski, vt
Status: offline
Howdy!
I have a scen that is nearly complete and I'm looking for some reasonable alpha-testers (I'll
release the beta). It's no work of art, but I
think it's safe to say that it's...different from what you normally see. I'm delighted to send a copy of the scen to the first five people who reply to chip@pcc.com; after that, I hope to incorporate any sensical suggestions.

To give you an idea of the lack of historical realism I hoped to achieve, the name of this scen is...Godzilla Island!

In the meantime, I have two problems I cannot seem to fix:
  • I've loaded up some Douglas' to drop all kinds of people in during certain rounds. However, they still appear as units when it's my turn. That is, as I go n/n/n through my units, they appear - though not on the map, nor can I do anything with them. Anyone know what I'm talking about?
  • For the life of me, I can't get certain victory hexes to stick. The hexes are pretty important in this scen and it's as if only some of them will stay - I've checked to ensure that these aren't "appearing" hexes. I've saved and re-saved the map AND the scen. Any ideas here?
    [/list]
    Either way, thanks!

    _____________________________

    Chip
Post #: 1
- 12/8/2001 2:29:00 AM   
Larry Holt

 

Posts: 1969
Joined: 3/31/2000
From: Atlanta, GA 30068
Status: offline
quote:

Originally posted by chiphart:
Howdy!
[snip]
In the meantime, I have two problems I cannot seem to fix:
  • I've loaded up some Douglas' to drop all kinds of people in during certain rounds. However, they still appear as units when it's my turn. That is, as I go n/n/n through my units, they appear - though not on the map, nor can I do anything with them. Anyone know what I'm talking about?
    [/list]Either way, thanks!


This is normal. When units are set as reinforcments they do appear on the unit list. This is similar to off map artillery that you can n/n/n through but they aren't on the map and you can do anything with them (other than call fire with the B key).

_____________________________

Never take counsel of your fears.

(in reply to chiphart)
Post #: 2
- 12/8/2001 3:38:00 AM   
chiphart

 

Posts: 20
Joined: 11/3/2000
From: winooski, vt
Status: offline
Boy, I could have sworn that paratroopers in other scens didn't appear - but thanks for letting me know I'm not missing something.

_____________________________

Chip

(in reply to chiphart)
Post #: 3
- 12/8/2001 8:03:00 AM   
john g

 

Posts: 984
Joined: 10/6/2000
From: college station, tx usa
Status: offline
quote:

Originally posted by chiphart:

  • For the life of me, I can't get certain victory hexes to stick. The hexes are pretty important in this scen and it's as if only some of them will stay - I've checked to ensure that these aren't "appearing" hexes. I've saved and re-saved the map AND the scen. Any ideas here?
    [/list]
    Either way, thanks!

  • If you mean the custom vic hexes don't stay where you put them, try adding a river, even a short 3 hex long one on the map. I recall that trick from back around v2 or so.
    thanks, John.

    _____________________________


    (in reply to chiphart)
    Post #: 4
    - 12/10/2001 9:54:00 PM   
    chiphart

     

    Posts: 20
    Joined: 11/3/2000
    From: winooski, vt
    Status: offline
    Two comments about that suggestion:
    • There is a substantial river through the scen already - I presume that should be it?
    • The map is self-generated, so I don't know what you mean by "custom" VHs. They're all custom!
      [/list]
      Thanks, either way! I appreciate the help.

      _____________________________

      Chip

      (in reply to chiphart)
    Post #: 5
    Page:   [1]
    All Forums >> [Current Games From Matrix.] >> [World War II] >> Steel Panthers World At War & Mega Campaigns >> Alpha Scen testers wanted (and questions!) Page: [1]
    Jump to:





    New Messages No New Messages
    Hot Topic w/ New Messages Hot Topic w/o New Messages
    Locked w/ New Messages Locked w/o New Messages
     Post New Thread
     Reply to Message
     Post New Poll
     Submit Vote
     Delete My Own Post
     Delete My Own Thread
     Rate Posts


    Forum Software © ASPPlayground.NET Advanced Edition 2.4.5 ANSI

    0.734