victorhauser
Posts: 318
Joined: 5/29/2000 From: austin, texas Status: offline
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The Real Problem...
Evidently, some units get significantly higher "to-hit" percentages during combat. For instance, I recently fought a skirmish during a campaign battle (US vs. Japan) where a Japanese Type A Rifle squad was listed as retreating on a hilltop rough-terrain hex. I had about a dozen US rifle squads within a hex or two of the Japanese squad. When I cycled through the to-hit percentages of these squads (I always do that to shoot first with my highest chance of success) the chances to hit were listed in the 2% to 4% range. So far so good, that's the kind of numbers I'd expect. However, as soon as I took my first shot, the Japanese squad was then listed as pinned. And here's where things started to go badly abnormal. The percentages to hit when pinned were about double of what they were when the squad was retreating (in the 5% to 8% range). This seemed backwards to me. But then things got worse. The Japanese squad returned fire on one of my squads. That was a big mistake because all of a sudden the to-hit percentages went up again into the 12% to 16% hit range. If that weren't bad enough for the unfortunate Japanese unit, those percentages not only remained that high until the Japanese squad was eliminated (which didn't take long), another very weird thing occurred (it has occurred several times in different battles but it took a while for me to notice something wrong). Some of my firing units seemed to hit with every shot they fired, regardless of the to-hit percentages. And this doesn't seem to be related to experience or morale at all. For example, at times a unit with experience in the 70s, for instance, just seems to get all hits (every single shot fired causes casualties, whether from rifles or grenades or whatever), while a unit with experience in the 90s in the same hex seems to be hitting at the listed percentages. This phenomenon seems totally independent of range, terrain, enemy unit status, experience, etc. I've never seen anything like it in my previous 4 years of playing SP games. I notice it most often when I'm trying to root out the Japanese from rough terrain hexes. So I always bring about a dozen squads--and sure enough, almost always one of those squads will "go berserk" and hit with all shots fired, eliminating the target squad no matter what.
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VAH
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