Black Cat
Posts: 615
Joined: 7/4/2002 Status: offline
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quote:
ORIGINAL: Grumbling Grogn I am playing the long scen from Spooky's site with the historical Midway outcome <now maybe I can beat those damned Japanese once! Just ONCE BY GOD!> ...oh...sorry... :-) G Hi G I think Sabreman covered your gameplay questions, the new Midway Version 2.30.1 Beta is up at Spooky`s new site ( above ) and hopefully it fixes those problems. Even with the reduced to historical number of CV`s, and the ajustments in the experience and morale levels to both sides, the Japanese AI is still very tough to beat, or even draw, in a Coral Sea type stand up CV vs CV fight. Some reasons: 1: They still have 1 extra CV. 2. They still have a very high rating to the Zero fighters & pilots and usually keep a 26-30 plane CAP up...hard for the SBD`s to get through. 3. The US CV`s tend to launch in small strike packages, and get chewed up by the CAP on the way in. 4. The Japanese surface ship AA "seems" way to effective, although I haven`t changed that as we get get into the Campaign hopefully I can get feedback on it. 5. The Japanese launch one large strike , with a strong escort. 6.They can launch at much longer range, so the US TBD`s are useless There are several tactics you can use, one is to try and move your US CV`s as to draw the Jap CV`s into range of the Port Morseby LBA set at Naval Attack, and/or use the PM Fighters as LR Cap for the US CV`s. This is a little Gamey, but often works. Be aware that with some of the high rated US CV leaders you will get a reaction move even though you toggled it off in the TF box. In fact *sometimes* a US reaction move is not a bad thing as it closes the range and gets the TBD`s into play. As a rule though I keep it off, and never go North of Gili Gili or North West of Lunga in the early Game. One US tactic is at turn 1 head toward Lunga with the US CV`s, launch *one day`s * worth of strikes at the Jap ships landing troops on Lunga, then head due south about 10-12 hexes. Usually this will draw the Jap CV`s to North of Lunga. ( unless they are at Lae ) Then head West, and try and strike the Jap transports landing troops at Gili Gili, you may sink most, or all, perhaps before they land. At this point you need to decide if you even want a Carrier battle, if so try and get the Jap CV`s to come South of Gili Gili. Good luck, let me know how the scenario plays for you. Rich
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