m10bob
Posts: 8622
Joined: 11/3/2002 From: Dismal Seepage Indiana Status: offline
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SPWAW is a simulation of LAND warfare.I do like the possibility of an aerial surprise on occasion,(especially during the times tactical air was used significantly),but one must assume air superiority has already been achieved over the front,(especially the scale/time of SPWAW battles),which are only a few sportsfields wide,and maybe 3 or 4 times that in length.. True,there were undoubtedly times fighters "might" be loitering in the area to provide immediate cover,but rarely would they allow agressers near the point of attack.I'm sure interdiction would happen maybe 3-5 miles away from a target area the size of the basic SPWAW field.. I have some issues with the more recent versions of SPWAW allowing aircraft to be used by both sides,but I suspect that is more realistic and possible than fighters being assigned to fly that low and that dedicated to a particular regiment sized unit.. On the other hand,I would LOVE to see MatrixGames developing a beer and pretzels turn/hexbased game,aircraft from all time periods,,THAT would be a HOOT!!!!(IMHO)
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