Belisarius
Matrix Legion of Merit

Posts: 4041
Joined: 5/26/2001 From: Gothenburg, Sweden Status: offline
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Hi ILCK, A few more quick answers: 1) Depends on what ATGs you're using. Non-mechanized AT guns usually have a high survivability, and they're EXTREMELY difficult to spot, especially the 37mm-50mm ones. Use them for ambush and/or covering enemy lines of advance. I'm a bit unsure about your range statement, that is not my experience using them. ATGs are about my only units I let fire even with only slim chances to hit. Important: Never forget to Rally your ATG after each enemy opfire! If you can keep their suppression down to about 12 or less, they are fit for fight. Some suppression is actually good, then they are less likely to take casualties from the first shot. There's lots to say about this...ofcourse, keep in mind to use the terrain to your favor. An ATG will get increasingly better chances to hit if he can keep his sights trained in the same spot. Don't use them for a 90 degree covering arc, they're not machineguns! Then it's better to employ two of them, with covering fields of fire. A "gamey" approach but one that works well vs. the AI is to pair the ATG up with a medium MG. Let the MG take the first shots, that'll suppress the enemy and drain his opfire. 2) The first rule in the Book of SP:WaW; Recon recon recon. Cars are good if you want a fast approach and expect limited resistance. Otherwise, use foot troops. They have MUCH better spotting ability, and are much more stealthy. An AC won't stay hidden for anyone except maybe Ray Charles. If you need transport for them, buy a Jeep/Kubelwagen/Utility car. Load the scouts in, drive them off and drop them close to where you want them to start. Let them lay LOW. Range 1 is important here! You don't want them opfiring on enemies from 100 yards away! If you're fighting a defensive battle, think of your recon as islands in a stream - let the enemy flow past and behind them. I think my response to your last question about this is in there too; yes, infantry recon is much better than armored. Use snipers! 3) Tanks have poor vision! You don't see a lot if you ride out with the hatches closed! This is realistic; an armor charge into infantry positions without support from friendly infantry will cause high casualties. Staying hidden from a tank is not that difficult if you're a ground pounder. Even less so if you have a shovel. ;) Here we have it again - recon recon recon. If you charge into open ground, make sure you have at least some scouts/snipers looking over the area. Let them look FIRST, tanks go second. And always have your infantry tag along! Their job is to free your tanks of enemy infantry. Your tanks deal with enemy tanks and ATGs. Defeating infantry is not their job. (although the PzIII excels at it) Hope it helps! Ask more if there's something you want to know!
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