Wallymanowar
Posts: 651
Joined: 8/1/2000 From: Vernon, B.C., Canada Status: offline
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quote:
ORIGINAL: Joel Billings I want to strongly encourage all new WitP players to fight the urge to jump right into one of the main campaigns. Even if you are an experienced UV player, there are many new features that you will want to learn. By playing a smaller scenario (like #2 Rising Sun or any from #3-#6) you will quickly start uncovering these new features and new rules without having to try to handle all of the units of the main campaigns. You also won't have to worry about production. Scenario 2 is especially good, as it will familiarize you with the main area of operations for the first 100 days of the war. If you have not played UV (and maybe even if you have), using the tutorial is a must. Since I like to play immediately when I get a game, I'd personally start scenario 2 as the Allies and see if I could stop the Japanese AI's opening moves. The unit count won't be too high and if you make some mistakes, at least you'll learn quickly without having to play for hours. Once you are ready for more, try scenario 2 as the Japanese. You'll have to manage major operations with lots of ships and other units, but again it will be much more manageable. At that point, you should have figured out a lot and all you'll have left to learn is production (aside from strategy that is). Alternatively you could start a full campaign and run only one or a few areas (letting the AI run the rest), but the turns will take much longer to execute (and a lot of the action won't involve your units). I'd still stick with a small map scenario to start. I know everyone wants to jump into the campaign. If you can resist, you will learn faster and I think will actually be enjoying the campaign much sooner than if you try to tackle it first. For the UV players, playing scenario 2 should be a lot of fun as it will open up a whole new area of the world to you as you prepare yourself for the main campaign. If you wanted to climb Mount Everest, I think you'd want to start with something a little smaller first and gradually work your way up. WitP is no different. Consider UV like a nice 4,000-meter peak in comparison. Whatever you do, I hope you enjoy the game. Thanks for the advice Joel, but in the words of Admiral Farragut "Damn the Torpedoes, Full Speed Ahead"
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I never blame myself when I'm not hitting. I just blame the bat and if it keeps up, I change bats. After all, if I know it isn't my fault that I'm not hitting, how can I get mad at myself? Yogi Berra
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