DoomedMantis
Posts: 1922
Joined: 8/24/2002 From: Sydney, Australia Status: offline
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It all depends on what Im up against eg CAP is best set 3000 ft above the bombers coming in, so you have to know what height you are being attacked at. Also CAP works best when you have some variance in height from several squadrons. ie his bombers might come in at 6000ft and his escorts at 9000ft. I would set CAP at 9000fr and 12000 ft. The CAP at 12000ft would bounce the escort (and this keep them occupied), and the 9000ft CAP would bounce the bombers (although they would also get tangled up with the escort as well). The same sort of thoery runs for sweeps, try to have your sweeps going in at 3000ft above his CAP, but sweeps at 100ft will also strafe the airfield. Just be careful because a 100ft sweep caught by CAP will get shot to pieces, and is also highly vulneralbe to flak. Fighters on ground Attack are most effective at 100ft, but look above for why this can be costly. Bombers Depends on the Flak, if there is a lot of Flak, then I fly higher. Generally though I keep it above 6000ft, and closer to 15000 ft if Im expecting lots of Flak. For Naval attack though I tend to use the 6000-9000 ft range, although set my DB's in the 12000 to 15000 ft range. quote:
ORIGINAL: captskillet Here's a couple of questions for y'all. What altitudes have you guys found to work best for: a) fighter groups on CAP Fighter groups on Sweep on Ground Attack b) bombers on Ground Attack bombers on Port Attack bombers on Naval Attack
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