Gallo Rojo
Posts: 731
Joined: 10/26/2000 From: Argentina Status: offline
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quote:
ORIGINAL: BryanMelvin What I observe happening is that if any crew member survives a battle, it retains its old values next battle. If it is destroyed, a new unit with lower experince, etc, takes it place. You mean that this is what you're observing in v8.2, isn't it? Because until 7.x, when you lost a squad (I mean when it's completelly destroyed, dispersed, surrended, or other way of putting the fact that the entire squad have been eliminated by the enemy) or a tank (and crew) the replasement unit comes with the same (or higher) experience rate. (although with lower moral, leader rankings, different leader name and with no "kill marks" - those small tank silouetes that shows how many enemys the unit has killed). quote:
ORIGINAL: BryanMelvin Just for conformation, is this what you are seeing? Are your crews surviving or destroyed? Destroyed. Completely destroyed. Clarification: I'm talking about v7.x, not 8.2. I haven't dowloaded that one yet sice I'm finishing a PBEM here. But I would like to know if you guys have fixed this experience problem in 8.2... that's basically my question
< Message edited by Gallo Rojo -- 7/10/2004 4:38:04 PM >
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The bayonet is a weapon with a worker on each end
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