Dogfish
Posts: 95
Joined: 6/29/2000 From: Hopewell,NJ USA Status: offline
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Hey All:
I had given this some thought awhile back, and thought that it wouldn't work well unless the recon planes had more hard coding within the game.
Haven't played ww2 so don't know if their's is realistic or not.
For those of you who want one for a scenario or fun, I have a suggestion.
Take a bomber, you can always change the icon later. Edit all the specs to be closer to a light plane. Make it vulnerable as hell to even small arms (no armor, slow speed, and a size that will be spotted easily... you could hear them coming.)
Play with it's morale and experience so that it bolts when fired at. Since it probably won't fly with no weapon or ammo, give it a pistol.
Set a bombing mission for it, target a hex, but don't send it across the map or you'll probably loose it.
I think it could be doable... and we can always borrow an icon or 2 if needed.
I have a full plate right now, or I'd try it myself. I'm about 25% done with making some changes/updates to Fred's SHPED, and learning Borland C++ as I go, I'm waiting for V7.1 so I can do more icon slot testing and if it looks like the last version for awhile I do a tutorial for adding/manipulating icons. And my ultimate goal after that is a hotkey add-on for any SP game that launches an unlimited Encyclopedia of html pages that run on your browser.
I had a hard drive crash Sept. 13th and lost years of stuff for Civ, SP, and SPWAW. Lot's of work gone and it took me awhile to get back on the horse. Now it seems, I can't add anything new to my list for awhile.
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When you're wounded and left on Afghanistan's plains, And the women come out to cut up what remains, Jest roll to your rifle and blow out your brains An' go to your Gawd like a soldier. Kipling ------------------
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