V-man
Posts: 151
Joined: 12/10/2001 From: Indiana Status: offline
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quote:
Originally posted by Paul Vebber: How are you sending the save file? If you don't zip them sometimes strange things can happen.
I zip my files, only had this problem with Steamroller, so it's likely on his end.
quote:
THere is also an occasional problem on some systemw with write caching where the file is not encrypted. You can tell this happens by opening the *.dat file and seeing if its gibberish or if the first line is readable and something like "SteelSave 1.0".
Yeah, gibberish. Lotsa machine characters.
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The solution is to always save an email game before you end turn and alt tab out and stick the files in a backup directory. Then after you end your turn check the file to see if it is properly encrypted. If so send it on, if not then overwrite the corrupted save game withthe backup and try it again.
So when I get to the point where I want to save a game and send it, first, i hit the disk icon on my screen, save it, hit alt & Tab keys and go in and back up the file. When that's done, I go back to the game, end the turn, and then check the *.dat file. If it's gibbereish, Try again, using the saved files.
I *thought* that you can't save during a turn in an *EMail* game...
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This was a big problem back in ver 5 but I have not heard of it much since then.
You may also want to disable write caching for your drive in the CMOS of HD utility it tends to cause more trouble than its worth.
I haven't the foggiest how to do that.
Thanks for the info! V-man
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"You see, in this world there's 2 kinds of people, my friend: Those with loaded guns and those who dig. You dig."
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