challenge
Posts: 465
Joined: 10/10/2001 From: Austin, TX Status: offline
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I have an aversion to those who want only the biggest, baddest monster hardware they can field, as well. Having such makes up for a lack of tactics, but generally makes for sloppy play. You make a mistake and the armor lets you survive to make the same mistake over.
I'm in a play by email game with Panthers and Tigers available, but made sure I took some Pzkw IIIs as well. I think the 50mm AT gun with the mobility of a Pz III is a nasty toy to deal with. A friend and I did one of the Scenarios with those and Russian T34/85s and my little Pz IIIs were ripping them up (of course, I had ASL ezperience and he didn't). Double team and flank works really well. I skinned the Tiger in the Tiger hunt tutorial scenario with Shermans the same way.
In an open field with long visability, no, the Pz III won't stand a chance against the T34s. The accuracy and better penetration of the 76s give too big an edge. Give me terrain and some recon spotters and you can call the scrap man to pick up your tank, Klank. I've eaten Matildas with them too -- and only had 37 mm guns.
I prefer C&C on, because that's part of the tactics: If you can move everything, anywhere you want, it gives an advantage to the bigger tank or the bigger force since you can swing the entire front to face oncoming flankers with out penalty for not planning ahead. I also like rarity on because you have to deal with the supply issue and fill in with the smaller workhorses you want the Germans to use.
So, modified: date 6/42, 4500 pts, meeting engagement, C&C on, rarity on, time ?:
Germans: Pzkw IIIs, Pzkw IVs, StuGs, No 88s Russians: No KVs, No AT guns over 37mm
Are you including infantry in this mix, or is it all ATs and AFVs? The AT gun size limit for the Russians is the trade for me not taking 88s. If I can't have the biggest and baddest, you have to take some limitations as well. As far as unit mix goes, "One unit" of StuG could mean a Section, a Platoon, or a Company. That's why I prefer rarity on; the limits on both sides are historic and we just have to deal with it.
With 4500 pts, I can get maybe three full companies of armor, or an good mix of armor, infantry and support. If there are woods, hills and flats, and you don't have too much of a terrain advantage, this could be a delightful little battle.
Using 7.0 and I hope there are some objectives besides taking T34s apart.
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Challenge War is unhealthy for die-stamped cardboard and other paper products.
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