Matrix Games Forums

Forums  Register  Login  Photo Gallery  Member List  Search  Calendars  FAQ 

My Profile  Inbox  Address Book  My Subscription  My Forums  Log Out

Headquarters

 
View related threads: (in this forum | in all forums)

Logged in as: Guest
Users viewing this topic: none
  Printable Version
All Forums >> [Current Games From Matrix.] >> [World War II] >> War In The Pacific - Struggle Against Japan 1941 - 1945 >> Headquarters Page: [1]
Login
Message << Older Topic   Newer Topic >>
Headquarters - 7/31/2004 6:09:23 PM   
No New Messages
McNaughton
Matrix Trooper


 

Posts: 113
Joined: 4/13/2004
Status: offline
Hi,

I am planning a mod to fill in some of the missing OOB aspects in WitP. I have a question about HQs.

I am planning to attach most air groups to their historic air HQs, and before I go and do all this work, I am wondering if this will affect the AIs ability to use these air groups? Does the AI utilize aircraft in a theatre based upon their attachment to a specific land based HQ (i.e., uses aircraft in the SW Pacific if attached to SW Pacific) and what happens if I attach the aircraft to an air HQ (i.e., do aircraft attached to 5th Air Force fight in the same theatre as SW Pacific?) what will happen?

Thanks

added to FAQ

< Message edited by Kid -- 7/31/2004 4:48:33 PM >
Post #: 1
RE: Headquarters - 7/31/2004 6:20:49 PM   
No New Messages
pry
Matrix Elite Guard



Posts: 1410
Joined: 12/6/2002
From: Overlooking Galveston Bay, Texas
Status: offline
quote:

ORIGINAL: McNaughton

Hi,

I am planning a mod to fill in some of the missing OOB aspects in WitP. I have a question about HQs.

I am planning to attach most air groups to their historic air HQs, and before I go and do all this work, I am wondering if this will affect the AIs ability to use these air groups? Does the AI utilize aircraft in a theatre based upon their attachment to a specific land based HQ (i.e., uses aircraft in the SW Pacific if attached to SW Pacific) and what happens if I attach the aircraft to an air HQ (i.e., do aircraft attached to 5th Air Force fight in the same theatre as SW Pacific?) what will happen?

Thanks

it will hurt the AI and the human player as well, air units (actually all units) need to be attached to a theater command for supply and replacement purposes. The Air HQ only benefit the number of planes that can get into the air (combat effects)

Change at your own risk.

_____________________________


(in reply to McNaughton)
Post #: 2
RE: Headquarters - 7/31/2004 7:05:58 PM   
No New Messages
McNaughton
Matrix Trooper


 

Posts: 113
Joined: 4/13/2004
Status: offline
quote:

ORIGINAL: pry

quote:

ORIGINAL: McNaughton

Hi,

I am planning a mod to fill in some of the missing OOB aspects in WitP. I have a question about HQs.

I am planning to attach most air groups to their historic air HQs, and before I go and do all this work, I am wondering if this will affect the AIs ability to use these air groups? Does the AI utilize aircraft in a theatre based upon their attachment to a specific land based HQ (i.e., uses aircraft in the SW Pacific if attached to SW Pacific) and what happens if I attach the aircraft to an air HQ (i.e., do aircraft attached to 5th Air Force fight in the same theatre as SW Pacific?) what will happen?

Thanks

it will hurt the AI and the human player as well, air units (actually all units) need to be attached to a theater command for supply and replacement purposes. The Air HQ only benefit the number of planes that can get into the air (combat effects)

Change at your own risk.


Thanks! It sure saved me a lot of time and work!

(in reply to pry)
Post #: 3
RE: Headquarters - 7/31/2004 7:40:22 PM   
No New Messages
McNaughton
Matrix Trooper


 

Posts: 113
Joined: 4/13/2004
Status: offline
Thanks for your reply, just another question.

If I change all units in Malaya to be under the command of Malaya Army (instead of SEAC), will that cause the same problems? It appears to be a similar HQ type (except its HQ radius is smaller), but I was wondering if the units weren't attached to it because it would cause some replacement problems, like what will happen if air untis are attached to Air HQs.

Thanks in advance.

(in reply to McNaughton)
Post #: 4
RE: Headquarters - 7/31/2004 8:00:29 PM   
No New Messages
pry
Matrix Elite Guard



Posts: 1410
Joined: 12/6/2002
From: Overlooking Galveston Bay, Texas
Status: offline
quote:

ORIGINAL: McNaughton

Thanks for your reply, just another question.

If I change all units in Malaya to be under the command of Malaya Army (instead of SEAC), will that cause the same problems? It appears to be a similar HQ type (except its HQ radius is smaller), but I was wondering if the units weren't attached to it because it would cause some replacement problems, like what will happen if air untis are attached to Air HQs.

Thanks in advance.


That will not hurt it is a command/theater type, it will work the same as USFFE does. Units in Malaya were assigned to SEAC for another reason which I can not remember why right now.

_____________________________


(in reply to McNaughton)
Post #: 5
Page:   [1]
All Forums >> [Current Games From Matrix.] >> [World War II] >> War In The Pacific - Struggle Against Japan 1941 - 1945 >> Headquarters Page: [1]
Jump to:





New Messages No New Messages
Hot Topic w/ New Messages Hot Topic w/o New Messages
Locked w/ New Messages Locked w/o New Messages
 Post New Thread
 Reply to Message
 Post New Poll
 Submit Vote
 Delete My Own Post
 Delete My Own Thread
 Rate Posts


Forum Software © ASPPlayground.NET Advanced Edition 2.4.5 ANSI

0.641