2ndACR
Posts: 5665
Joined: 8/31/2003 From: Irving,Tx Status: offline
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quote:
ORIGINAL: 2Stepper quote:
ORIGINAL: Spooky I agree - the lack of this open-ended plane upgrade is for me the biggest WITP design mistake. Right now, I do not have any WITP game running because of this ... I hope it is going to be corrected in a forthcoming patch otherwise my WITP playing time is going to be very short Nah, I disagree with you that it's a mistake Spooky... From the outset, the intent was to build a wargame that simulated history. Hence them making the upgrade routes, etc, all historical. Now if we really wanted to get into adjustments, I suppose it would have been interesting to make a NON-historical option that sort of "shunted" the upgrade paths to a more linear approach... A6M2-M3-M5-M8... things like that... That would have been a game setting option. Still... We gots history to play out here. I don't mind how the paths are setup in the least... Once they get the bugs stomped, etc, and the OOB's have been adjusted some, the "mod'er" community will take hold and we'll see the game morph into all manner of fun stuff in the upcoming couple of years. I for one am in no hurry right now. Just my .02 cents.. Sorry, gotta disagree. Bombing The Reich was also a historical simulation. But it allowed you in the course of a game do the "what if". The only way I see the Japanese player having a snowball's chance in you know where is if they can heavily streamline production, get the better a/c to their units, spend lots on research etc. If alot of the IJA is stuck with crappy Oscars when much better a/c are available in large numbers why should he be stuck with them? If the Japanese player is willing to spend the time and resources to research and produce in large numbers the better a/c available to him, he should be allowed to enjoy the fruits of his labors by assigning them to his fighter sqdrns. Even being allowed to do this it will still be mid 44 before they start to come online. The allies have IMO better a/c from 43 onward and the numbers. All this does is allow the Japanese player a better shot at winning or reaching a tie late war. BTR also had a much more detailed production scheme. You had to produce airframes, parts, engines. Every part was type specific as were everything else. You did not have to mess with the production, but it increased your chances of stemming the tide.
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