Charles22
Posts: 912
Joined: 5/17/2000 From: Dallas, Texas, USA Status: offline
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I'm not sure if the mode, be it advance or defend matters, but hit your space bar and look at the off-colored area, which is the changable fields. I believe it's the last optional field. Normally the engineers troops say something to the effect that they will clear mines. Toggle through that and you'll see there are two other options, and one says something like 'create mines'. In order to reliably create mines, you need to face them towards the hex where you want the mine, and wait. It seems as though some hexes are easier to create mines in, than others. Also, I suggest you change their treatment toward mines in the deployment stage, as sometimes on the first turn they've already created mines. They don't create mines every turn and the ability varies. I've had one create four on the first turn, while others I've had didn't create a single one in ten turns. It seems as though they generally create one mine for every three or four turns, depending. I have been playing Gerry, so probably the create rate is lower with other nationalities early on.
Generally, depending on engineers buliding mines far up the deployment line is all but useless. They need time, and they need to not interfered with for quite a while. If they engage in any shotting it may cancel that turns entire attempt at creating the mines, so keep that in mind. Mine are always with a range of one, so I wouldn't know anything about the ratio of mines being created while they're fighting.
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