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How many people play my graphic mod? - 8/6/2004 8:30:02 AM   
Tankerace


Posts: 6400
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From: Stillwater, OK, United States
Status: offline
Just a quick survey, I would just liek to know how many people play using my OOB graphic mod, and how many would like to see the other campaigns fitted with it aswell? Just a survey to see how well my work has been received.

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Designer of War Plan Orange
Allied Naval OOBer of Admiral's Edition
Naval Team Lead for War in the Med

Author of Million-Dollar Barrage: American Field Artillery in the Great War coming soon from OU Press.
Post #: 1
RE: How many people play my graphic mod? - 8/6/2004 8:55:32 AM   
Don Bowen


Posts: 8183
Joined: 7/13/2000
From: Georgetown, Texas, USA
Status: offline
I use the graphics - they are great!

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RE: How many people play my graphic mod? - 8/6/2004 8:56:20 AM   
Fallschirmjager


Posts: 6793
Joined: 3/18/2002
From: Chattanooga, Tennessee
Status: offline
It would be nice if you rolled this on with Lemurs scenario...hint hint...

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RE: How many people play my graphic mod? - 8/6/2004 9:34:10 AM   
Ron Saueracker


Posts: 12121
Joined: 1/28/2002
From: Ottawa, Canada OR Zakynthos Island, Greece
Status: offline
Absolutely love the graphics, Tank! Be a welcome adjustment to the official ship database.

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Yammas from The Apo-Tiki Lounge. Future site of WITP AE benders! And then the s--t hit the fan

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RE: How many people play my graphic mod? - 8/6/2004 9:37:31 AM   
Tanaka


Posts: 4378
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From: USA
Status: offline
quote:

ORIGINAL: Tankerace

Just a quick survey, I would just liek to know how many people play using my OOB graphic mod, and how many would like to see the other campaigns fitted with it aswell? Just a survey to see how well my work has been received.



Do you have a readme explaining what your mod is about and the changes you have made?

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Post #: 5
RE: How many people play my graphic mod? - 8/6/2004 9:42:27 AM   
SunDevil_MatrixForum

 

Posts: 783
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http://www.matrixgames.com/default.asp?URL=http%3A//www.matrixgames.com/forums/tm.asp%3Fm%3D671612%26mpage%3D1%26key%3D%25F2%25A4%25A2%25A4

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RE: How many people play my graphic mod? - 8/6/2004 10:12:45 AM   
Tanaka


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Any plans on doing Japanese ships as well???

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RE: How many people play my graphic mod? - 8/6/2004 9:33:37 PM   
Tankerace


Posts: 6400
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From: Stillwater, OK, United States
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I am thinking about it, but it wouldn't be a massive mod. All of my research leads me to the fact that the Japanese, due mostly to need of ships, never heavily reffitted their ships (Sans Ise and Hyuga). The largest refits I can find to Japanese ships are the Ise class conversions, Mogami (or was it Mikuma) into a Seaplane cruiser, and the removal of 2 6.1" turrets from Yamato. The latter could not be seen, considering the graphics sizes, and I don't think the Mogami conversion is an option.

Oh Ron, interesting you brought that up. Once I get my DE pack done today, I was thinking about seeing if Matrix would want to bundle them as "official graphics". Course, if the did, I'd want to overhaul a few more ships possible.

As for Lemurs, sure, I'd be willing to combine forces with him as well.

_____________________________

Designer of War Plan Orange
Allied Naval OOBer of Admiral's Edition
Naval Team Lead for War in the Med

Author of Million-Dollar Barrage: American Field Artillery in the Great War coming soon from OU Press.

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Post #: 8
RE: How many people play my graphic mod? - 8/6/2004 11:36:31 PM   
CJ Martin

 

Posts: 119
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From: Pax River, MD
Status: offline
I'm using it - it rocks!

Thanks again.

-CJ

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Post #: 9
RE: How many people play my graphic mod? - 8/7/2004 12:08:53 AM   
magresh

 

Posts: 22
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From: Los Angeles, California
Status: offline
It is a thing of beauty. Thanks. Keep it up, your work is appreciated.

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RE: How many people play my graphic mod? - 8/7/2004 12:21:39 AM   
Tankerace


Posts: 6400
Joined: 3/21/2003
From: Stillwater, OK, United States
Status: offline
Not a problem guys, and thanks for the support. I don't know if they will, but I am trying to see if Matrix would included the graphics ansd the necessary OOB changes into their official scenarios.

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Designer of War Plan Orange
Allied Naval OOBer of Admiral's Edition
Naval Team Lead for War in the Med

Author of Million-Dollar Barrage: American Field Artillery in the Great War coming soon from OU Press.

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Post #: 11
RE: How many people play my graphic mod? - 8/7/2004 12:48:50 AM   
MadDawg

 

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Thanks for all of the hard work Tankerace....Im looking forawrd to seeing what you come up with in the future! I havnt played the larger scenarios yet, so I havnt checked it out, but I will.

Dawg

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Post #: 12
RE: How many people play my graphic mod? - 8/7/2004 12:52:16 AM   
von Murrin


Posts: 1760
Joined: 11/13/2001
From: That from which there is no escape.
Status: offline
I definitely use it. That with myros' map mod are the best mods we have right now.

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Post #: 13
RE: How many people play my graphic mod? - 8/7/2004 12:53:56 AM   
Tankerace


Posts: 6400
Joined: 3/21/2003
From: Stillwater, OK, United States
Status: offline
Hey, don't forget your awsome flag mod.

_____________________________

Designer of War Plan Orange
Allied Naval OOBer of Admiral's Edition
Naval Team Lead for War in the Med

Author of Million-Dollar Barrage: American Field Artillery in the Great War coming soon from OU Press.

(in reply to von Murrin)
Post #: 14
RE: How many people play my graphic mod? - 8/7/2004 12:54:41 AM   
jcjordan

 

Posts: 1900
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I've put them in but haven't started a game with it yet as I'm still playing my current savegame even though I've patched to current patch as well so those changes arent' all the way in.

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Post #: 15
RE: How many people play my graphic mod? - 8/7/2004 1:03:40 AM   
Tankerace


Posts: 6400
Joined: 3/21/2003
From: Stillwater, OK, United States
Status: offline
Since everyone likes it, I am doing a graphic mega pack. This will include ALL Graphics I have done, Ship arts vol 1 and 2, plus these OOB graphics, and a set of about 10 more. It is this final pack that I am presenting to matrix in the hopes that, with the correct OOB changes, the be labeled official and inserted into all scenarios. However, you gusy can still download it and use them in the mean time

_____________________________

Designer of War Plan Orange
Allied Naval OOBer of Admiral's Edition
Naval Team Lead for War in the Med

Author of Million-Dollar Barrage: American Field Artillery in the Great War coming soon from OU Press.

(in reply to jcjordan)
Post #: 16
RE: How many people play my graphic mod? - 8/7/2004 1:13:37 AM   
Bradley7735


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Hey Tankerace,

It's good to hear that you're communicating with Matrix on this. I know there's a bunch of you guys out there who have their own speciality. If you all were able to put your information on OOB changes/fixes and could coordinate with Matrix and testers (Pry), I bet we could get an extremely accurate scenario 15 in the near future. (I'm just repeating what Mr. Frag said in another post).

Anyway, thanks to you and the others who do these mods. I use them. But it would be nice to get them officially included in future patches.

bc

(in reply to Tankerace)
Post #: 17
RE: How many people play my graphic mod? - 8/7/2004 1:24:17 AM   
Tankerace


Posts: 6400
Joined: 3/21/2003
From: Stillwater, OK, United States
Status: offline
Thanks for the support guys. Sorry about my poor spelling today. I am trying to post in these forums while I am repainting US DEs and typing up a list of the necessary OOB changes.

_____________________________

Designer of War Plan Orange
Allied Naval OOBer of Admiral's Edition
Naval Team Lead for War in the Med

Author of Million-Dollar Barrage: American Field Artillery in the Great War coming soon from OU Press.

(in reply to Bradley7735)
Post #: 18
RE: How many people play my graphic mod? - 8/7/2004 3:52:00 AM   
brisd


Posts: 614
Joined: 5/20/2000
From: San Diego, CA
Status: offline
I like the original graphics and hope Matrix keeps them. I think it's great people like Tankerace are doing mods and those belong on sites like Spooky's or maybe Matrix will allow such things on their website too. In other words, don't change official scenarios but allow people to download changes from the Matrix site that have been 'Matrix/2by3 approved for use in WITP'.

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(in reply to Tankerace)
Post #: 19
RE: How many people play my graphic mod? - 8/7/2004 4:01:51 AM   
Tankerace


Posts: 6400
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From: Stillwater, OK, United States
Status: offline
Umm.... mine doesn't have changes. All mine changes is fix out and out errors on the ship graphics, and fixes the OOB to allow the ships to appear in different guises, based on how they appeared historically. But, I guess everone is entitled to their opinion.

The whole point of my mods is to fix out and out errors (Such as the Pensacola having 3 instead of 4 turrets, the Buckley having 2 5" turrets as opposed to 3 3" guns, the Repulse having a bridge like Renown, as opposed to a tripod mast). Still, i am going to give it to them. My new graphics aren't major, and in fact half of them are based off the original Matrix graphics. But, the ball is in Matrix' court now.

_____________________________

Designer of War Plan Orange
Allied Naval OOBer of Admiral's Edition
Naval Team Lead for War in the Med

Author of Million-Dollar Barrage: American Field Artillery in the Great War coming soon from OU Press.

(in reply to brisd)
Post #: 20
RE: How many people play my graphic mod? - 8/7/2004 4:15:20 AM   
MadDawg

 

Posts: 374
Joined: 6/24/2004
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quote:

ORIGINAL: Tankerace

The whole point of my mods is to fix out and out errors (Such as the Pensacola having 3 instead of 4 turrets, the Buckley having 2 5" turrets as opposed to 3 3" guns, the Repulse having a bridge like Renown, as opposed to a tripod mast).



Errors that should have been fixed before release Id like to add, and I think its great youve taken the time to do it Tankerace. I am just a little bit uncomfortable with the idea that players should now take up the slack and edit the graphics/scenarios to make this game what it was really supposed to be when released.

Dawg

< Message edited by MadDawg -- 8/7/2004 2:22:48 AM >

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Post #: 21
RE: How many people play my graphic mod? - 8/7/2004 4:25:39 AM   
cyberwop36

 

Posts: 306
Joined: 7/5/2004
From: Valparaiso, Indiana
Status: offline
I'm using it. Thanks I really like it, but I will probably only play the big one as the allies. It will probably take me years to complete. Thanks again for your work.

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Post #: 22
RE: How many people play my graphic mod? - 8/7/2004 4:31:01 AM   
PeckingFury

 

Posts: 124
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Status: offline
I love the graphic mod, good stuff.

(in reply to Tankerace)
Post #: 23
RE: How many people play my graphic mod? - 8/7/2004 6:11:05 AM   
mccavage

 

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I use the mods and would prefer to see them become part of the "standard" kit.

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Post #: 24
RE: How many people play my graphic mod? - 8/7/2004 6:34:13 AM   
von Murrin


Posts: 1760
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From: That from which there is no escape.
Status: offline
quote:

ORIGINAL: Tankerace

Hey, don't forget your awsome flag mod.




I tend to forget the game does not install with it.

_____________________________

I give approximately two fifths of a !#$% at any given time!

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Post #: 25
RE: How many people play my graphic mod? - 8/7/2004 8:26:22 AM   
Halsey

 

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Joined: 2/7/2004
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Been playing it from the outset. As far as any other scenarios, I'm not sure, it will probably take 2-3 years to finish this one!

No time to post on the forum either! WITP is running fine and I don't have any technical issues!

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RE: How many people play my graphic mod? - 8/7/2004 8:52:47 AM   
Tankerace


Posts: 6400
Joined: 3/21/2003
From: Stillwater, OK, United States
Status: offline
Glad to hear bro

_____________________________

Designer of War Plan Orange
Allied Naval OOBer of Admiral's Edition
Naval Team Lead for War in the Med

Author of Million-Dollar Barrage: American Field Artillery in the Great War coming soon from OU Press.

(in reply to Halsey)
Post #: 27
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